Timeline
Jan 17, 2017:
- 11:06 PM Ticket #6 (Integrate external Configurator into game) created by
- All configuration options should be implemented directly inside game …
- 11:02 PM Ticket #5 (Movable windows under GTK2) created by
- Currently windows can't be dragged by their title bar and moved …
- 11:01 PM Ticket #4 (Fullscreen not working correctly under GTK2) created by
- Currently in full screen mode under Linux GTK2 game window is covered …
- 10:59 PM Ticket #3 (Sound support under Linux) created by
- Currently sound is supported only under Windows OS. Add sound …
- 10:58 PM Ticket #2 (Network multiplayer support) created by
- The game already supports same computer human multiplayer. It would be …
- 10:55 PM Ticket #1 (Protocol differs between 32-bit and 64-bit architecture) created by
- In current state AI protocol and saved game format is designed to be …
- 10:41 PM Changeset [87] by
- * Added: Binaries for older versions of game. Interesting to try and …
Jan 16, 2017:
- 11:37 PM WikiStart edited by
- (diff)
- 11:30 PM Changeset [86] by
- * Fixed: Reverted last commit as StayOnTop causes more problems then …
- 7:27 PM Changeset [85] by
- * Fixed: Fullscreen mode under Linux. Maximized form was not spanned …
- 9:28 AM WikiStart edited by
- (diff)
Jan 15, 2017:
- 11:04 PM WikiStart edited by
- (diff)
- 11:00 PM Changeset [84] by
- * Added: Build script for creation of RPM packages. * Added: 64-bit …
- 8:48 PM WikiStart edited by
- (diff)
- 8:48 PM WikiStart edited by
- (diff)
- 8:41 PM WikiStart edited by
- (diff)
- 8:17 PM Changeset [83] by
- * Added: Latest Ubuntu installation packages.
- 8:09 PM Changeset [82] by
- * Added: Windows installation executable file for latest 1.2.0 build.
- 8:05 PM Changeset [81] by
- * Fixed: English needs to be first language list of languages in …
- 7:37 PM Changeset [80] by
- * Fixed: Wrong packed name with .bmp instead .png in deb package script.
- 7:25 PM Changeset [79] by
- * Fixed: Use only first two letter from LANG locale variable.
- 6:07 PM Changeset [78] by
- * Fixed: Windows installer script to use PNG image.
- 5:57 PM Changeset [77] by
- * Added: Russian and Italian localization.
- 5:24 PM Changeset [76] by
- * Added: Original files for localiations.
- 5:20 PM Changeset [75] by
- * Added: By default interface language should be selected according …
- 5:04 PM Changeset [74] by
- * Modified: Changed registry key path '\SOFTWARE\C-evo'. * Modified: …
- 4:12 PM Changeset [73] by
- * Modified: All graphics images converted from BMP to PNG.
- 11:47 AM Changeset [72] by
- * Modified: Unified direct pixel access using TPixelPointer.
Jan 14, 2017:
- 10:54 PM Changeset [71] by
- * Fixed: Clear bitmap before drawing to CityScreen minimap.
- 10:42 PM Changeset [70] by
- * Fixed: Slightly different behaviour of scrollbar under Linux and …
- 10:33 PM Changeset [69] by
- * Fixed: Implemented platform independent scrollbars usage. Tested on …
- 8:42 PM Changeset [68] by
- * Fixed: Removed last occurences of Bitmap.ScanLine usage and adjusted …
- 12:39 PM Changeset [67] by
- * Fixed: Removed forgotten piece of code.
- 12:37 PM Changeset [66] by
- * Fixed: OptionChecked variable was incorrectly initialized as …
- 12:58 AM Changeset [65] by
- * Added: Updated Windows and Linux install script to install content …
- 12:52 AM Changeset [64] by
- * Added: New configuration dialog for selecting interface language. * …
Jan 13, 2017:
- 10:50 PM Changeset [63] by
- * Modified: Loading of StringTables with localization texts redone to …
- 7:45 PM Changeset [62] by
- * Fixed: Replaced ScanLine access be linux supported pixel access.
- 7:01 PM Changeset [61] by
- * Fixed: Unit move animation under Linux. * Fixed: Removed some unused …
- 6:51 PM Changeset [60] by
- * Fixed: City mini map was drawn incorrectly.
- 6:14 PM Changeset [59] by
- * Fixed: End-Of-Turn button from CevoComponents package was not visible.
Jan 12, 2017:
- 11:47 PM Changeset [58] by
- * Fixed: Empire borders for other nations were drawed incorrectly as …
- 10:40 PM Changeset [57] by
- * Modified: Renamed all .dfm files to .lfm files for better consistency.
- 9:59 PM Changeset [56] by
- * Fixed: Wrong fonts file name in windows installer script.
- 9:52 PM Changeset [55] by
- * Fixed: Bad allocation memory during loading sound files under 64-bit …
- 12:25 AM Changeset [54] by
- * Fixed: Modification of for loop variable replaced by while cycle.
Jan 11, 2017:
- 11:45 PM Changeset [53] by
- * Fixed: Correctly show normal help page with text content. * Fixed: …
- 10:14 PM Changeset [52] by
- * Fixed: More Bitmap.ScanLine replaced by direct access to RAWImage data.
- 6:06 PM Changeset [51] by
- * Fixed: Loading of help.txt under Linux.
- 5:26 PM Changeset [50] by
- * Fixed: Deallocation of TPVScrollBar structure. Changed to class and …
- 9:19 AM Changeset [49] by
- * Fixed: Build under Linux.
- 9:15 AM Changeset [48] by
- * Fixed: ScrollDC function is not available under Linux. Replace by …
- 8:31 AM Changeset [47] by
- * Fixed: All fonts were slightly bigger then under Delphi. Compensated …
- 8:12 AM Changeset [46] by
- * Fixed: Some graphic drawing problems caused by different pixel byte …
Jan 10, 2017:
- 12:11 AM Changeset [45] by
- * Fixed: Range check error in territory borders evaluation.
Jan 9, 2017:
- 10:26 PM Changeset [44] by
- * Fixed: Wrong AI win32 library location. * Fixed: Missing variables …
- 10:24 PM Changeset [43] by
- * Fixed: Range check error in pixel manipulation.
- 9:54 PM Changeset [42] by
- * Fixed: Correctly formatted IsoEngine source.
- 9:41 PM Changeset [41] by
- Fixed: Problem with reading Form canvas during OnPaint event using …
- 8:28 PM Changeset [40] by
- * Fixed: More bitmaps to solve black background problem. * Fixed: Bad …
- 7:58 PM Changeset [39] by
- * Fixed: Retyping from pointer to integer doesn't work on 64-bit …
- 8:50 AM Changeset [38] by
- * Modified: Switches.pas renamed to Switches.inc.
- 8:43 AM Changeset [37] by
- * Added: Saved example game.
- 1:00 AM Changeset [36] by
- * Fixed: Black background in city screen.
- 12:56 AM Changeset [35] by
- * Fixed: Black terrain tiles due new bitmap initialized as transparent.
Jan 8, 2017:
- 11:54 PM Changeset [34] by
- * Fixed: FillRect used wrong variables Width and Height.
- 11:42 PM Changeset [33] by
- * Fixed: Source formatting of some files due missing semicolon before …
- 11:09 PM Changeset [32] by
- * Fixed: Avoid exception during read from registry.
- 10:59 PM Changeset [31] by
- * Fixed: Switching tabs in start screen. Autoselection of item in list …
- 10:39 PM Changeset [30] by
- * Fixed: Windows installer now properly install AI files according …
- 10:20 PM Changeset [29] by
- * Fixed: Use DirectorySeparator in directory path for platform …
- 7:14 PM Changeset [28] by
- * Fixed: Drawing using ScanLine require to use BeginUpdate and EndUpdate.
- 6:24 PM Changeset [27] by
- * Fixed: Now Windows installer contains both 32-bit and 64-bit …
- 5:56 PM Changeset [26] by
- * Added: Files for original C-evo 1.2.0.
- 5:55 PM Changeset [25] by
- * Modified: Put AI library binary files to build directory. * Fixed: …
- 5:53 PM Changeset [24] by
- * Fixed: AI DLL library handle data type for 64-bit mode.
- 5:36 PM Changeset [23] by
- * Added: AI library Lazarus project.
- 5:21 PM Changeset [22] by
- * Added: Delphi AI development kit.
- 3:12 PM Changeset [21] by
- * Fixed: Run as 64-bit application. Can't load 32-bit StdAI library in …
- 12:23 PM Changeset [20] by
- * Fixed: More linux platform fixes. * Fixed: Use correct …
- 11:36 AM Changeset [19] by
- * Modified: Disable assertions for structure size to test 64-bit build.
- 11:30 AM Changeset [18] by
- * Fixed: Build on Windows.
- 11:21 AM Changeset [17] by
- * Fixed: Build under Linux.
- 10:29 AM Changeset [16] by
- * Fixed: Do not use shlobj unit as it uses Windows API.
Jan 7, 2017:
- 10:16 PM Changeset [15] by
- * Fixed: Top left position of main window.
- 8:54 PM Changeset [14] by
- * Removed: Do not create file association at runtime as it is done by …
- 8:52 PM Changeset [13] by
- * Added: InnoSetup Windows install script.
- 8:25 PM Changeset [12] by
- * Fixed: Various memory leaks. * Fixed: Exceptions during browsing in help.
- 2:57 PM Changeset [11] by
- * Added: Binary assets.
- 2:33 PM Changeset [10] by
- * Modified: Created CevoComponents ackage for installable custom …
- 1:28 PM Changeset [9] by
- * Modified: Converted to Lazarus project. Application can be run with …
- 12:24 PM Changeset [8] by
- * Added: Delphi branch.
- 11:48 AM Changeset [7] by
- * Modified: Converted binary .dfm files to textual form.
- 11:32 AM Changeset [6] by
- * Modified: Formated all project source files using Delphi formatter …
- 11:20 AM Changeset [5] by
- * Fixed: Use AnsiChar/AnsiString for loading texts from string tables.
- 11:14 AM Changeset [4] by
- * Fixed: Read registry keys only if they exist.
- 11:03 AM Changeset [3] by
- * Fixed: Correctly build under Delphi 10.0.
- 10:50 AM Changeset [2] by
- * Added: Original version 1.2.0 source files for Delphi downloaded …
- 10:45 AM Changeset [1] by
- Initial directory structure.
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