Opened 8 years ago

Last modified 12 months ago

#1 new defect

Protocol differs between 32-bit and 64-bit architecture

Reported by: chronos Owned by: somebody
Priority: major Version:
Keywords: Cc:

Description (last modified by chronos)

In current state AI protocol and saved game format is designed to be working only on 32-bit CPU architecture with fixed structure size. If code is built for 64-bit CPU then pointers have 8 bytes instead of 4 bytes. In such case game is incompatible between architectures.

Redesign game to be architecture independent.

Change History (1)

comment:1 by chronos, 12 months ago

Description: modified (diff)
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