source: trunk/Languages

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Diff Rev Age Author Log Message
(edit) @340   3 months chronos * Modified: PinConnection made as Lazarus package with reduced number …
(edit) @339   3 months chronos * Modified: Moved unit kinds into separate unit.
(edit) @337   3 months chronos * Added: Game systems action in Tools menu. * Modified: TurnStats
(edit) @336   4 months chronos * Added: Automated tests accessible in debug mode. * Fixed: Player …
(edit) @332   4 months chronos * Modified: Updated Common package.
(edit) @330   5 months chronos * Fixed: New game symetric map units calcualtion. * Fixed: Map preview …
(edit) @326   6 months chronos * Modified: Code cleanup.
(edit) @318   6 months chronos * Modified: Code cleanup.
(edit) @317   6 months chronos * Modified: Remove U prefix from unit names. * Modified: Use TFormEx …
(edit) @313   3 years chronos * Modified: Updated to build under Lazarus 2.2.0. * Modified: Updated …
(edit) @308   3 years chronos * Modified: Updated Common package to newer version. * Modified: About …
(edit) @301   5 years chronos * Fixed: Corrected dimensions in About dialog. * Removed: Old Player …
(edit) @300   5 years chronos * Added: Hide player options applicatble only for computer player. * …
(edit) @298   5 years chronos * Added: New item list type reference. Used in players for reference …
(edit) @297   6 years chronos * Added: Unit bonuses configurable for buildings.
(edit) @296   6 years chronos * Added: New enumeration field type in generic TItem classes.
(edit) @295   6 years chronos * Modified: .lrt files replaced by .lrj.
(edit) @294   6 years chronos * Modified: Change terrain type ttCity to map cell building with …
(edit) @290   6 years chronos * Modified: List and item forms for BuildingKind and Nation converted …
(edit) @289   6 years chronos * Added: Allow to add building kinds to game system.
(edit) @288   6 years chronos * Modified: More forms use data item property instead Load/Save methods.
(edit) @286   6 years chronos * Modified: Build under Lazarus 2.0.0.
(edit) @284   6 years chronos * Modified: TNation and TNations classes now uses generic TItem and …
(edit) @283   6 years chronos * Added: Allow to manage nations for each game system.
(edit) @282   6 years chronos * Modified: Allow to set nation in player settings.
(edit) @281   6 years chronos * Added: New map type hexagonal horizontal. * Added: Limit allowed map …
(edit) @280   6 years chronos * Modified: Updated czech translation.
(edit) @279   6 years chronos * Modified: User interface for the list of players moved to the …
(edit) @277   6 years chronos * Added: Forms for list of unit kinds and unit kind.
(edit) @276   6 years chronos * Fixed: Load/save game syste name correctly from/to file.
(edit) @275   6 years chronos * Added: New forms for game systems management. * Added: Allow to …
(edit) @274   6 years chronos * Added: Keep information about available unit moves during turn. * …
(edit) @273   6 years chronos * Added: Show units shape to see in which cell units are placed. * …
(edit) @272   6 years chronos * Added: Delete button to unit move dialog.
(edit) @270   6 years chronos * Modified: Keep randseed for randomly generated map preview inside …
(edit) @269   6 years chronos * Added: Map random preview in New game form.
(edit) @268   6 years chronos * Added: New menu action show/hide map grid lines. * Modified: Draw …
(edit) @265   6 years chronos * Modified: Cell power is now internally represented as unit power …
(edit) @263   6 years chronos * Modified: Renamed Voronoi map type to Random type.
(edit) @262   6 years chronos * Added: New game option to set cells without player units as neutral.
(edit) @258   6 years chronos * Fixed: Bad cell links in Voronoi map type causing problems on …
(edit) @253   6 years chronos * Modified: Version 1.3.0 related changes. * Fixed: Fullscreen mode …
(edit) @250   6 years chronos * Added: Full screen mode. * Added: Icon for keyboard shortcut.
(edit) @249   6 years chronos * Fixed: Use different interface language if installed as deb Linux …
(edit) @245   6 years chronos * Added: Limit minimum and maximum map zoom.
(edit) @244   6 years chronos * Fixed: Lost controls handler assignment in New form. * Fixed: Cyclic …
(edit) @243   6 years chronos * Added: Support for color themes. * Added: Remember dimensions for …
(edit) @239   6 years chronos * Fixed: Store map type in saved game files.
(edit) @238   6 years chronos * Modified: Enabled back drawing only of visible cells. * Added: Draw …
(edit) @234   6 years chronos * Added: Unfinished implementation of cyclic map drawing.
(edit) @231   6 years chronos * Modified: UGame unit was split to UPlayer, UMap and UClientGUI units …
(edit) @229   6 years chronos * Added: Support for cyclic map. Movement across map borders will take …
(edit) @222   6 years chronos * Fixed: Computer was affecting player cells by its cell moves. * …
(edit) @221   7 years chronos * Fixed: OnKeyUp event is not fired if FormClient is docked onto …
(edit) @220   7 years chronos * Added: Allow to toggle Fog of war in debug mode from Debug menu.
(edit) @215   7 years chronos * Fixed: Exceptions if game should be loaded from the file which …
(edit) @213   7 years chronos * Added: Button with action to surrender the game. * Fixed: Added …
(edit) @208   7 years chronos * Added: Show number of captured win objective cells in players stats …
(edit) @207   7 years chronos * Fixed: Keep correctly main form dimensions in non-maximized state. …
(edit) @206   7 years chronos * Added: New window to list all available actions with their keyboard …
(edit) @203   7 years chronos * Fixed: Player turn start/end signaling from server to clients. * …
(edit) @202   7 years chronos * Modified: AI player related code moved to UClientAI unit. It is now …
(edit) @198   7 years chronos * Added: Capture all special cells objective is now functional. Number …
(edit) @197   7 years chronos * Added: Evaluate win objection to stay alive for defined number of …
(edit) @196   7 years chronos * Added: Allow to manage list of servers where to connect as client.
(edit) @195   7 years chronos * Added: Settings option to automatically reopen last saved game on …
(edit) @194   7 years chronos * Added: Configurable game parameter maximum units per cell.
(edit) @193   7 years chronos * Added: Isometric map type. * Modified: Removed unneeded explicit …
(edit) @190   7 years chronos * Added: Sorting by table columns in players stats form.
(edit) @185   7 years chronos * Added: Package CoolStreaming. * Added: GameProtocol unit for …
(edit) @183   7 years chronos * Modified: Units move handling was moved from Core to FormClient as …
(edit) @182   7 years chronos * Added: Popup menu action Spectate in Players stats window.
(edit) @181   7 years chronos * Added: New window with players statistics.
(edit) @180   7 years chronos * Modified: Client related interface moved from FormMain to …
(edit) @179   7 years chronos * Added: A preparation for gameplay over network.
(edit) @178   7 years chronos * Fixed: Open/Save dialog with file filter and initial directory and …
(edit) @170   7 years chronos * Modified: UGeometry unit rewritten to use generics and define own …
(edit) @166   7 years chronos * Modified: Voronoi map option enabled for normal user. Map generation …
(edit) @162   7 years chronos * Modified: Partial progress on Voronoi map generator.
(edit) @158   7 years chronos * Fixed: Show error message if not all players were placed to the map.
(edit) @153   7 years chronos * Fixed: Show other players cells with normal power and cells of …
(edit) @151   7 years chronos * Added: Map can have rounded shape.
(edit) @148   7 years chronos * Modified: Unit moves moved from TGame to TPlayer. Moves belong to …
(edit) @147   7 years chronos * Modified: Implemented better algorithm for initialization of players …
(edit) @145   7 years chronos * Modified: Do not create settings form on application start but just …
(edit) @136   7 years chronos * Modified: Windows installer script moved to win subdirectory. * …
(edit) @135   7 years chronos * Modified: More detailed help.
(edit) @134   7 years chronos * Added: Player starts units can be configured in player dialog.
(edit) @130   8 years chronos * Fixed: Require at least 2 players for a game. * Fixed: Translate …
(edit) @128   8 years chronos * Added: Graph window can be shown from menu which presents …
(edit) @127   8 years chronos * Added: Load recent menu action to load recently opened/saved files. …
(edit) @125   8 years chronos * Modified: Introduced TClient class for real user accessing …
(edit) @115   8 years chronos * Fixed: In Debug mode also check executed classes references. * …
(edit) @107   9 years chronos * Added: Form constraintes which are also scaled for High DPI.
(edit) @100   10 years chronos * Added: Support for autogeneration of bridges between separated areas.
(edit) @99   10 years chronos * Modified: Enabled DPI settings for DEBUG build mode.
(edit) @97   10 years chronos * Added: Simple Help window with basic game description.
(edit) @91   10 years chronos * Added: Partial support for high DPI screens. Disabled.
(edit) @90   10 years chronos * Added: Computer player settings to be low, medium or highly …
(edit) @82   10 years chronos * Added: New game option "Fog of war" which cause map to be covered to …
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