Changeset 10 for trunk/GameServer.pas
- Timestamp:
- Jan 7, 2017, 2:33:20 PM (8 years ago)
- File:
-
- 1 edited
Legend:
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trunk/GameServer.pas
r9 r10 1544 1544 MaskD(ObserveLevel, MapSize, not Cardinal(3 shl (2 * pTurn))); 1545 1545 if Mode > moLoading_Fast then 1546 MaskD(RW[pTurn].Map^, MapSize, not Cardinal(fUnit or fHiddenUnit or1546 MaskD(RW[pTurn].Map^, MapSize, Cardinal(not Cardinal(fUnit or fHiddenUnit or 1547 1547 fStealthUnit or fObserved or fSpiedOut or fOwned or fOwnZoCUnit or 1548 fInEnemyZoC)) ;1548 fInEnemyZoC))); 1549 1549 RW[pTurn].nEnemyUn := 0; 1550 1550 … … 1995 1995 MaskD(ObserveLevel, MapSize, not Cardinal(3 shl (2 * pTurn))); 1996 1996 if Mode > moLoading_Fast then 1997 MaskD(RW[pTurn].Map^, MapSize, not Cardinal(fUnit or fHiddenUnit or1997 MaskD(RW[pTurn].Map^, MapSize, Cardinal(not Cardinal(fUnit or fHiddenUnit or 1998 1998 fStealthUnit or fObserved or fSpiedOut or fOwned or fOwnZoCUnit or 1999 fInEnemyZoC)) ;1999 fInEnemyZoC))); 2000 2000 RW[pTurn].nEnemyUn := 0; 2001 2001 DiscoverViewAreas(pTurn);
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