Ignore:
Timestamp:
Feb 3, 2019, 8:32:20 PM (6 years ago)
Author:
chronos
Message:
  • Added: Keep information about available unit moves during turn.
  • Added: Allow to move units instantly during turn.
  • Added: Game system parameter to play without possibility to merge/split units.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/Forms/UFormNew.pas

    r273 r274  
    3232    ButtonPlayerModify: TButton;
    3333    ButtonPlayerRemove: TButton;
     34    CheckBoxUnitsSplitMerge: TCheckBox;
    3435    CheckBoxEmptyCellsNeutral: TCheckBox;
    3536    CheckBoxBridges: TCheckBox;
     
    3839    CheckBoxFogOfWar: TCheckBox;
    3940    CheckBoxSymetricMap: TCheckBox;
     41    CheckBoxUnitsMoveImmediately: TCheckBox;
    4042    CheckBoxVoid: TCheckBox;
    4143    ComboBoxGridType: TComboBox;
     
    360362    SpinEditSpecialCells.Value := SpecialCaptureCellCount;
    361363    CheckBoxEmptyCellsNeutral.Checked := GameSystem.EmptyCellsNeutral;
     364    CheckBoxUnitsSplitMerge.Checked := GameSystem.UnitsSplitMerge;
     365    CheckBoxUnitsMoveImmediately.Checked := GameSystem.UnitsMoveImmediately;
    362366  end;
    363367end;
     
    389393    SpecialCaptureCellCount := SpinEditSpecialCells.Value;
    390394    GameSystem.EmptyCellsNeutral := CheckBoxEmptyCellsNeutral.Checked;
     395    GameSystem.UnitsSplitMerge := CheckBoxUnitsSplitMerge.Checked;
     396    GameSystem.UnitsMoveImmediately := CheckBoxUnitsMoveImmediately.Checked;
    391397  end;
    392398end;
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