Ignore:
Timestamp:
Jan 30, 2019, 8:08:44 AM (6 years ago)
Author:
chronos
Message:
  • Added: Show units shape to see in which cell units are placed.
  • Fixed: Do not place units with zero power in zero power cells.
  • Fixed: Better checks of cell power if cell is without unit.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/Forms/UFormNew.pas

    r271 r273  
    417417  Client.View.ZoomAll;
    418418  //Client.ControlPlayer := GamePreview.Players.First;
    419   Client.ShowCellGrid := True;
     419  Client.CellGridVisible := True;
    420420  Bitmap.Canvas.Brush.Color := MapBackgroundColor; //clBackground; //PaintBox1.GetColorResolvingParent;
    421421  Bitmap.Canvas.FillRect(0, 0, Bitmap.Width, Bitmap.Height);
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