Changeset 313 for trunk/Languages/xtactics.cs.po
- Timestamp:
- Jan 18, 2022, 10:45:33 PM (3 years ago)
- File:
-
- 1 edited
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trunk/Languages/xtactics.cs.po
r308 r313 86 86 87 87 #: tcore.applicationinfo.description 88 msgid " Turn-based strategy game inspired by classic Risk board game. The game is highly configurable to allow to adjust battle field and game rules."88 msgid "A turn-based strategy game inspired by classic Risk board game. The game is highly configurable to allow to adjust battle field and game rules." 89 89 msgstr "" 90 90 … … 409 409 410 410 #: tformmain.menuitem8.caption 411 #| msgid "Settings"412 411 msgctxt "tformmain.menuitem8.caption" 413 412 msgid "Tools" … … 548 547 549 548 #: tformnew.label1.caption 550 #| msgid "Map size:"551 549 msgid "Map width:" 552 550 msgstr "Šířka mapy:" … … 583 581 584 582 #: tformnew.label2.caption 585 #| msgid "x"586 583 msgid "Map height:" 587 584 msgstr "Výška mapy:" … … 868 865 869 866 #: uclientgui.swrongarrowangle 867 #, object-pascal-format 870 868 msgid "Wrong arrow angle %s" 871 869 msgstr "Nesprávný úhel šipky %s" … … 893 891 894 892 #: ucore.splayersnotinitialized 893 #, object-pascal-format 895 894 msgid "Not all players were initialized with start cell. Needed %d, initialized %d. Change map parameters to have more terrain cells." 896 895 msgstr "Ne všichni hráči byli vytvoření. Potřeba %d, vytvořeno %d. Změňte parametry mapy abyste měli více políček země." 897 896 898 897 #: ucore.splayerswins 898 #, object-pascal-format 899 899 msgid "Players %s win" 900 900 msgstr "Hráči %s vyhráli" 901 901 902 902 #: ucore.splayerwins 903 #, object-pascal-format 903 904 msgctxt "ucore.splayerwins" 904 905 msgid "Player %s wins" … … 968 969 969 970 #: uformhelp.scontent 971 #, fuzzy 972 #| msgid "" 973 #| "xTactics is a risk based strategic game. Main focus of the game is to offer player various possibilities to configure game conditions. Map for game is generated randomly for each play. Game is multiplayer so single player can play with other human opponents or with many computer opponents.\n" 974 #| "\n" 975 #| "Each cell has defined number of units which can be instructed to attack enemy or neutral adjacent cells. Units can also defend against enemy attach from adjacent cells. You can move units inside your territory. \n" 976 #| "Number of units in cells grows by square root of number of units. More units cell contains, more units is added each turn. Maximum number to which units grow is 99. Cell can have more units but excessive cells will die gradually every turn to balance to number 99.\n" 977 #| "\n" 978 #| "Resolution of attack of units is determined by rule similar to one which is used in Risk game. Battle consist of several fights. Each fight attacker can use up to 3 units and defender up to 2 units. Number of units for each side determine number of dices. Both sides roll their dices and order them in descending order. Each side takes one dice with highest value. One who has dice with higher value wins. In case of tie, defender wins. Loser lose its unit and another pair of dices is evaluated. This process is calculated automatically and for each planned attack win probability is displayed.\n" 979 #| "\n" 980 #| "Units can be moved by clicking on owned cell and then by clicking on target neutral or enemy cell. Moves can be set to be repeated every turn with defined number of units. Repeated unit moves can be set in Unit move dialog or simply by holding Control key while selecting target cell. If there are multiple unit moves from one cell to more other cells and you want to move all available cells to target cell, then you can do so by holding Shift key while selecting target cell.\n" 970 981 msgid "" 971 982 "xTactics is a risk based strategic game. Main focus of the game is to offer player various possibilities to configure game conditions. Map for game is generated randomly for each play. Game is multiplayer so single player can play with other human opponents or with many computer opponents.\n" … … 976 987 "Resolution of attack of units is determined by rule similar to one which is used in Risk game. Battle consist of several fights. Each fight attacker can use up to 3 units and defender up to 2 units. Number of units for each side determine number of dices. Both sides roll their dices and order them in descending order. Each side takes one dice with highest value. One who has dice with higher value wins. In case of tie, defender wins. Loser lose its unit and another pair of dices is evaluated. This process is calculated automatically and for each planned attack win probability is displayed.\n" 977 988 "\n" 978 "Units can be moved by clicking on owned cell and then by clicking on target neutral or enemy cell. Moves can be set to be repeated every turn with defined number of units. Repeated unit moves can be set in Unit move dialog or simply by holding Control key while selecting target cell. If there are multiple unit moves from one cell to more other cells and you want to move all available cells to target cell, then you can do so by holding Shift key while selecting target cell. \n"989 "Units can be moved by clicking on owned cell and then by clicking on target neutral or enemy cell. Moves can be set to be repeated every turn with defined number of units. Repeated unit moves can be set in Unit move dialog or simply by holding Control key while selecting target cell. If there are multiple unit moves from one cell to more other cells and you want to move all available cells to target cell, then you can do so by holding Shift key while selecting target cell." 979 990 msgstr "" 980 991 "xTactics je strategická hra založena na hře Risk. Hlavní zaměření hry je nabídnout hráči různé možnosti k nastavení podmínek hry. Mapa hry je generována náhodně pro každou hru. Hra je pro více hráčů takže jeden hráč může hrát s dalšími lidskými protivníky nebo s mnoha počítačovými protivníky.\n" … … 1142 1153 1143 1154 #: uitemlist.sunsupporteddatatype 1155 #, object-pascal-format 1144 1156 msgid "Unsupported field value data type %s" 1145 1157 msgstr "Nepodporovaný datový typ hodnoty pole %s"
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