Changeset 294 for trunk/UPlayer.pas
- Timestamp:
- Mar 29, 2019, 8:40:42 AM (6 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/UPlayer.pas
r291 r294 210 210 211 211 uses 212 UGame, UGameSystem ;212 UGame, UGameSystem, UBuilding; 213 213 214 214 resourcestring … … 1316 1316 with TCell(Cells[I]) do begin 1317 1317 if (Player = Self) and ((TGame(Game).GrowCells = gcPlayerAll) or 1318 ((TGame(Game).GrowCells = gcPlayerCities) and ( Terrain = ttCity))) then begin1318 ((TGame(Game).GrowCells = gcPlayerCities) and (Assigned(Building) and (Building.Kind.SpecialType = stCity)))) then begin 1319 1319 if not Assigned(OneUnit) then begin 1320 1320 NewUnit := TGame(Game).Units.AddNew(TUnitKind(TGame(Game).GameSystem.UnitKinds.First), 0);
Note:
See TracChangeset
for help on using the changeset viewer.