source: trunk/LocalPlayer/CityScreen.pas

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Diff Rev Age Author Log Message
(edit) @550   2 weeks chronos * Modified: Code cleanup.
(edit) @549   2 weeks chronos * Modified: Optimize code with earlier break from for cycle evaluating …
(edit) @548   2 weeks chronos * Fixed: Bad unit drawing in battle dialog. * Modified: Code cleanup.
(edit) @536   3 weeks chronos * Modified: Code cleanup.
(edit) @530   2 months chronos * Modified: Use BitBltBitmap instead of BitBltCanvas if possible.
(edit) @471   5 months chronos * Fixed: More units uses items corrected for high DPI support.
(edit) @469   5 months chronos * Fixed: City screen size sometimes not correctly loaded. * Modified: …
(edit) @468   5 months chronos * Added: High DPI support integrated into trunk branch. It can be …
(edit) @464   5 months chronos * Modified: Code cleanup.
(edit) @460   5 months chronos * Modified: Do not initialize all local player windows at the start of …
(edit) @456   11 months chronos * Modified: Removed U prefix from unit names.
(edit) @447   2 years chronos * Modified: Use first capital letter in identifiers.
(edit) @442   2 years chronos * Modified: Code cleanup.
(edit) @432   2 years chronos * Fixed: Incorrectly renamed function.
(edit) @431   2 years chronos * Modified: Changed WindowMode numerical constants to enumeration.
(edit) @423   2 years chronos * Modified: Do not use explicit mode delphi directive as it is already …
(edit) @417   2 years chronos * Modified: Merged LoadGraphicSet and LoadGraphicSet2 into single …
(edit) @380   3 years chronos * Modified: TTexture class moved to seprate unit.
(edit) @374   3 years chronos * Fixed: Still possible crash during change of partialy produced …
(edit) @357   3 years chronos * Fixed: Bad city form drawing after clicking on small map mode change …
(edit) @356   3 years chronos * Modified: Made city small map mode enumeration type.
(edit) @352   3 years chronos * Modified: TTexture changed from record to class. * Modified: Code …
(edit) @350   3 years chronos * Modified: Code cleanup.
(edit) @330   3 years chronos * Modified: Reworker IsoEngine unit to support multiple iso maps with …
(edit) @328   3 years chronos * Modified: Use nWonder constant as number of wonders instead of …
(edit) @325   3 years chronos * Modified: Code cleanup.
(edit) @324   3 years chronos * Modified: Code cleanup.
(edit) @323   3 years chronos * Modified: Created single procedure for unshare/free bitmap before …
(edit) @318   3 years chronos * Modified: Defined and used more Templates graphic set items. * …
(edit) @313   3 years chronos * Modified: LoadGraphicSet now returns TGrExtDescr reference. Replaced …
(edit) @295   3 years chronos * Modified: LoadGraphicFile options changed to set type.
(edit) @284   4 years chronos * Fixed: Crash also with city building sell dialog.
(edit) @281   4 years chronos * Fixed: Application Gtk2 crash on Linux after change of already …
(edit) @227   4 years chronos * Fixed: Wrong timeout calculation in movie mode. * Fixed: City dialog …
(edit) @211   4 years chronos * Modified: MakeRed function moved to ScreenTools after MakeBlue function.
(edit) @209   4 years chronos * Modified: Code formatting.
(edit) @206   4 years chronos * Modified: Remove warnings about uninitialized TPixelPointer …
(edit) @205   4 years chronos * Fixed: Removed various code compilation warnings and hints.
(edit) @189   4 years chronos * Added: New Global unit with global constants. * Modified: Multiple …
(edit) @188   4 years chronos * Modified: Simplified code by replacing BitBlt which uses always …
(edit) @173   5 years chronos * Added: Sound support for Linux. By default it should execute …
(edit) @170   5 years chronos * Modified: PixelPointer moved to separate unit.
(edit) @150   6 years chronos * Fixed: Problem with offscreen bitmap handle causing to not show …
(edit) @149   6 years chronos * Fixed: Wrong vertical position of unit lack red background frame in …
(edit) @136   6 years chronos * Fixed: Update background texture in city dialog after age change.
(edit) @103   6 years chronos * Fixed: Background of city screen was not drawn fully.
(edit) @73   7 years chronos * Modified: All graphics images converted from BMP to PNG.
(edit) @72   7 years chronos * Modified: Unified direct pixel access using TPixelPointer.
(edit) @71   7 years chronos * Fixed: Clear bitmap before drawing to CityScreen minimap.
(edit) @61   7 years chronos * Fixed: Unit move animation under Linux. * Fixed: Removed some unused …
(edit) @60   7 years chronos * Fixed: City mini map was drawn incorrectly.
(edit) @52   7 years chronos * Fixed: More Bitmap.ScanLine replaced by direct access to RAWImage data.
(edit) @38   7 years chronos * Modified: Switches.pas renamed to Switches.inc.
(edit) @36   7 years chronos * Fixed: Black background in city screen.
(edit) @29   7 years chronos * Fixed: Use DirectorySeparator in directory path for platform …
(edit) @28   7 years chronos * Fixed: Drawing using ScanLine require to use BeginUpdate and EndUpdate.
(edit) @20   7 years chronos * Fixed: More linux platform fixes. * Fixed: Use correct …
(edit) @17   7 years chronos * Fixed: Build under Linux.
(edit) @12   7 years chronos * Fixed: Various memory leaks. * Fixed: Exceptions during browsing in help.
(edit) @9   7 years chronos * Modified: Converted to Lazarus project. Application can be run with …
(edit) @6   7 years chronos * Modified: Formated all project source files using Delphi formatter …
(edit) @3   7 years chronos * Fixed: Correctly build under Delphi 10.0.
(add) @2   7 years chronos * Added: Original version 1.2.0 source files for Delphi downloaded …
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