Ignore:
Timestamp:
Apr 21, 2024, 8:55:53 PM (4 weeks ago)
Author:
chronos
Message:
  • Modified: Optimize code with earlier break from for cycle evaluating boolean result.
  • Modified: Code cleanup.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/LocalPlayer/CityScreen.pas

    r548 r549  
    883883            Sprite(Offscreen, HGrSystem, X - 4, Y + 29 - 3 * J, 10, 10,
    884884              132, 115);
    885         end
     885        end;
    886886      end;
    887887    if imix[0] >= 0 then
     
    10821082        Loc1 := dLoc(cLoc, dx, dy);
    10831083        if (Loc1 >= 0) and (Loc1 < G.lx * G.ly) and
    1084           (MyMap[Loc1] and fTerrain < fGrass) then
    1085           IsPort := True;
     1084          (MyMap[Loc1] and fTerrain < fGrass) then begin
     1085            IsPort := True;
     1086            Break;
     1087          end;
    10861088      end;
    10871089
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