Ignore:
Timestamp:
Apr 25, 2024, 6:31:34 PM (7 months ago)
Author:
chronos
Message:
  • Modified: Code cleanup.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/CityProcessing.pas

    r550 r558  
    738738    begin { all citizens were working -- worst tile no longer exploited }
    739739      Assert(1 shl V21 and Tiles <> 0);
    740       Tiles := Tiles and not(1 shl V21);
     740      Tiles := Tiles and not (1 shl V21);
    741741      UsedByCity[TileLoc] := -1;
    742742    end
     
    751751      begin { disorder -- don't exploit tile }
    752752        Assert(1 shl V21 and Tiles <> 0);
    753         Tiles := Tiles and not(1 shl V21);
     753        Tiles := Tiles and not (1 shl V21);
    754754        UsedByCity[TileLoc] := -1;
    755755      end;
     
    841841        and (FoodSurplus < 2)) and (FoodSurplus > 0) then
    842842        Inc(Money, FoodSurplus)
    843       else if not(Disorder and (FoodSurplus > 0)) then
     843      else if not (Disorder and (FoodSurplus > 0)) then
    844844      begin { calculate new food storage }
    845845        Food := Food + FoodSurplus;
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