Ignore:
Timestamp:
Apr 24, 2024, 10:28:34 AM (13 days ago)
Author:
chronos
Message:
  • Modified: Optimized high DPI scaling. Use lookup table for scaled values. Draw only terrain textures with precise scaling.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/LocalPlayer/Term.pas

    r550 r552  
    46014601
    46024602  NoMap.BitBltBitmapOutput(Panel, -xMap - MapOffset, -yMap + MapHeight - Overlap, xMidPanel,
    4603     Overlap, 0, 0, SRCCOPY);
     4603    Overlap, 0, 0);
    46044604  NoMap.BitBltBitmapOutput(Panel, -xMap - MapOffset + xRightPanel,
    46054605    -yMap + MapHeight - Overlap, Panel.Width - xRightPanel, Overlap,
    4606     xRightPanel, 0, SRCCOPY);
     4606    xRightPanel, 0);
    46074607  if yMap < 0 then
    46084608  begin
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