Changeset 550 for trunk/readme.txt


Ignore:
Timestamp:
Apr 22, 2024, 10:17:01 PM (2 weeks ago)
Author:
chronos
Message:
  • Modified: Code cleanup.
File:
1 edited

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  • trunk/readme.txt

    r422 r550  
    22===================
    33
    4 * Developed with: Lazarus 2.2.0 (https://www.lazarus-ide.org/)
    54* Supported platforms: Windows and Linux
    65* Supported architectures: 32-bit and 64-bit x86
     
    1918* Design time components converted to Lazarus package (cevocomponenets.lpk)
    2019* User configurable key bindings
     20* High DPI screens support
    2121
    2222= Development =
     
    2424* Home page: https://app.zdechov.net/c-evo/
    2525* Source code: https://svn.zdechov.net/c-evo/
    26 * Developed in [http://www.lazarus-ide.org/ Lazarus/FPC] 2.2.0
     26* Developed in [http://www.lazarus-ide.org/ Lazarus/FPC] 3.2.0
    2727* To build new Windows installer run Install/build.bat. InnoSetup (http://www.jrsoftware.org/isdl.php) needs to be installed).
    2828
     
    3939The C-evo sources
    4040
    41 - Please read the "Module Concept" section of the document 
     41- Please read the "Module Concept" section of the document
    4242  http://c-evo.org/aidev.html
    43   to understand the client/server architecture of the game before you 
     43  to understand the client/server architecture of the game before you
    4444  try to understand the rest.
    4545
    4646- The package includes components named TButtonA, TButtonB, TButtonC,
    47   TButtonN and TEOTButton. You must install these before you open the 
     47  TButtonN and TEOTButton. You must install these before you open the
    4848  cevo project.
    4949
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