Changeset 442 for trunk/GameServer.pas


Ignore:
Timestamp:
May 18, 2022, 10:43:27 PM (2 years ago)
Author:
chronos
Message:
  • Modified: Code cleanup.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/GameServer.pas

    r435 r442  
    958958  if Mode >= moMovie then
    959959    Notify(ntEndInfo);
    960 end; { StartGame }
     960end;
    961961
    962962procedure EndGame;
     
    13241324  Inform(pTurn);
    13251325  ChangeClientWhenDone(cResume, 0, nil^, 0);
    1326 end; // LoadGame
     1326end;
    13271327
    13281328procedure InsertTerritoryUpdateCommands;
     
    19081908  end;
    19091909  // CheckContact;
    1910 end; { BeforeTurn }
     1910end;
    19111911
    19121912procedure AfterTurn;
     
    20352035          CheckWin(p1);
    20362036  end;
    2037 end; // Afterturn
     2037end;
    20382038
    20392039procedure NextPlayer;
     
    22892289        end;
    22902290  end;
    2291 end; // ExecuteMove
     2291end;
    22922292
    22932293function ExecuteAttack(p, uix, ToLoc: integer; var MoveInfo: TMoveInfo;
     
    25592559    end;
    25602560  end;
    2561 end; // ExecuteAttack
     2561end;
    25622562
    25632563function MoveUnit(p, uix, dx, dy: integer; TestOnly: boolean): integer;
     
    44904490    LastEndClientCommand := Command;
    44914491{$IFOPT O-}dec(nHandoverStack, 2); {$ENDIF}
    4492 end; { <<<server }
     4492end;
    44934493
    44944494
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