Changeset 431 for trunk/LocalPlayer/UnitStat.pas
- Timestamp:
- Apr 28, 2022, 10:40:37 PM (3 years ago)
- File:
-
- 1 edited
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- Added
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trunk/LocalPlayer/UnitStat.pas
r380 r431 28 28 public 29 29 procedure CheckAge; 30 procedure ShowNewContent_OwnModel(NewMode ,mix: integer);31 procedure ShowNewContent_OwnUnit(NewMode ,uix: integer);32 procedure ShowNewContent_EnemyUnit(NewMode ,euix: integer);33 procedure ShowNewContent_EnemyLoc(NewMode ,Loc: integer);34 procedure ShowNewContent_EnemyModel(NewMode ,emix: integer);35 procedure ShowNewContent_EnemyCity(NewMode ,Loc: integer);30 procedure ShowNewContent_OwnModel(NewMode: TWindowMode; mix: integer); 31 procedure ShowNewContent_OwnUnit(NewMode: TWindowMode; uix: integer); 32 procedure ShowNewContent_EnemyUnit(NewMode: TWindowMode; euix: integer); 33 procedure ShowNewContent_EnemyLoc(NewMode: TWindowMode; Loc: integer); 34 procedure ShowNewContent_EnemyModel(NewMode: TWindowMode; emix: integer); 35 procedure ShowNewContent_EnemyCity(NewMode: TWindowMode; Loc: integer); 36 36 37 37 protected … … 218 218 end; 219 219 220 procedure TUnitStatDlg.ShowNewContent_OwnModel(NewMode ,mix: integer);220 procedure TUnitStatDlg.ShowNewContent_OwnModel(NewMode: TWindowMode; mix: integer); 221 221 begin 222 222 Kind := dkOwnModel; … … 225 225 end; 226 226 227 procedure TUnitStatDlg.ShowNewContent_OwnUnit(NewMode ,uix: integer);227 procedure TUnitStatDlg.ShowNewContent_OwnUnit(NewMode: TWindowMode; uix: integer); 228 228 begin 229 229 Kind := dkOwnUnit; … … 232 232 end; 233 233 234 procedure TUnitStatDlg.ShowNewContent_EnemyUnit(NewMode ,euix: integer);234 procedure TUnitStatDlg.ShowNewContent_EnemyUnit(NewMode: TWindowMode; euix: integer); 235 235 begin 236 236 Kind := dkEnemyUnit; … … 240 240 end; 241 241 242 procedure TUnitStatDlg.ShowNewContent_EnemyLoc(NewMode ,Loc: integer);242 procedure TUnitStatDlg.ShowNewContent_EnemyLoc(NewMode: TWindowMode; Loc: integer); 243 243 begin 244 244 Kind := dkEnemyUnit; … … 248 248 end; 249 249 250 procedure TUnitStatDlg.ShowNewContent_EnemyModel(NewMode ,emix: integer);250 procedure TUnitStatDlg.ShowNewContent_EnemyModel(NewMode: TWindowMode; emix: integer); 251 251 begin 252 252 Kind := dkEnemyModel; … … 255 255 end; 256 256 257 procedure TUnitStatDlg.ShowNewContent_EnemyCity(NewMode ,Loc: integer);257 procedure TUnitStatDlg.ShowNewContent_EnemyCity(NewMode: TWindowMode; Loc: integer); 258 258 begin 259 259 if MyMap[Loc] and fUnit <> 0 then
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