Changeset 363 for trunk/Start.pas
- Timestamp:
- Apr 12, 2021, 3:01:58 PM (4 years ago)
- File:
-
- 1 edited
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trunk/Start.pas
r359 r363 7 7 GameServer, Messg, ButtonBase, ButtonA, ButtonC, ButtonB, Area, Types, 8 8 LCLIntf, LCLType, SysUtils, Classes, Graphics, Controls, Forms, StdCtrls, 9 Menus, Registry, DrawDlg, fgl, Protocol, UMiniMap ;9 Menus, Registry, DrawDlg, fgl, Protocol, UMiniMap, UBrain; 10 10 11 11 type … … 750 750 yMain + 164 { y0Mini-77 } , Phrases.Lookup('STARTCONTROLS', 16)); 751 751 if AutoDiff = 1 then 752 FrameImage(Canvas, Brain Beginner.Picture, xDefault, yDefault, 64,752 FrameImage(Canvas, Brains.GetBeginner.Picture, xDefault, yDefault, 64, 753 753 64, 0, 0, false) 754 754 else … … 977 977 if (Page = pgStartRandom) and (I <= AutoEnemies) or 978 978 (Page = pgStartMap) and (I < nMapStartPositions) then begin 979 if AutoDiff = 1 then PlayersBrain[I] := Brain Beginner979 if AutoDiff = 1 then PlayersBrain[I] := Brains.GetBeginner 980 980 else PlayersBrain[I] := BrainDefault; 981 981 Difficulty[I] := EnemyAutoDiff[AutoDiff];
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