Ignore:
Timestamp:
Apr 6, 2021, 10:16:55 PM (4 years ago)
Author:
chronos
Message:
  • Modified: TTexture changed from record to class.
  • Modified: Code cleanup.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/Packages/CevoComponents/BaseWin.pas

    r340 r352  
    292292  procedure CornerFrame(x0, y0, x1, y1: integer);
    293293  begin
    294     Frame(Canvas, x0 + 1, y0 + 1, x1 - 2, y1 - 2, MainTexture.clBevelLight,
    295       MainTexture.clBevelShade);
    296     Frame(Canvas, x0 + 2, y0 + 2, x1 - 3, y1 - 3, MainTexture.clBevelLight,
    297       MainTexture.clBevelShade);
     294    Frame(Canvas, x0 + 1, y0 + 1, x1 - 2, y1 - 2, MainTexture.ColorBevelLight,
     295      MainTexture.ColorBevelShade);
     296    Frame(Canvas, x0 + 2, y0 + 2, x1 - 3, y1 - 3, MainTexture.ColorBevelLight,
     297      MainTexture.ColorBevelShade);
    298298    Corner(Canvas, x0 + 1, y0 + 1, 0, MainTexture);
    299299    Corner(Canvas, x1 - 9, y0 + 1, 1, MainTexture);
     
    318318  l := BiColorTextWidth(Canvas, Caption);
    319319  Cut := (ClientWidth - l) div 2;
    320   xTexOffset := (wMaintexture - ClientWidth) div 2;
    321   yTexOffset := (hMaintexture - ClientHeight) div 2;
     320  xTexOffset := (Maintexture.Width - ClientWidth) div 2;
     321  yTexOffset := (Maintexture.Height - ClientHeight) div 2;
    322322  if WideBottom then
    323323    InnerBottom := ClientHeight - WideFrame
     
    345345  Frame(Canvas, 0, FrameTop, ClientWidth - 1, FrameBottom - 1, 0, 0);
    346346  Frame(Canvas, SideFrame - 1, TitleHeight - 1, ClientWidth - SideFrame,
    347     InnerBottom, MainTexture.clBevelShade, MainTexture.clBevelLight);
     347    InnerBottom, MainTexture.ColorBevelShade, MainTexture.ColorBevelLight);
    348348  // RFrame(Canvas,SideFrame-2,TitleHeight-2,ClientWidth-SideFrame+1,
    349   // InnerBottom+1,MainTexture.clBevelShade,MainTexture.clBevelLight);
     349  // InnerBottom+1,MainTexture.ColorBevelShade,MainTexture.ColorBevelLight);
    350350  if FullCaption then
    351351  begin
     
    367367          4, xTexOffset, yTexOffset);
    368368        CornerFrame(0, FrameTop, ClientWidth, FrameBottom);
    369         Pen.Color := MainTexture.clBevelShade;
     369        Pen.Color := MainTexture.ColorBevelShade;
    370370        MoveTo(3 + ModalFrameIndent, 2);
    371371        LineTo(3 + ModalFrameIndent, TitleHeight);
    372         Pen.Color := MainTexture.clBevelShade;
     372        Pen.Color := MainTexture.ColorBevelShade;
    373373        MoveTo(4 + ModalFrameIndent, TitleHeight - 1);
    374374        LineTo(ClientWidth - 4 - ModalFrameIndent, TitleHeight - 1);
    375375        LineTo(ClientWidth - 4 - ModalFrameIndent, 1);
    376         Pen.Color := MainTexture.clBevelLight;
     376        Pen.Color := MainTexture.ColorBevelLight;
    377377        MoveTo(ClientWidth - 5 - ModalFrameIndent, 2);
    378378        LineTo(4 + ModalFrameIndent, 2);
     
    380380        MoveTo(ClientWidth - 4 - ModalFrameIndent, 1);
    381381        LineTo(3 + ModalFrameIndent, 1);
    382         Pen.Color := MainTexture.clBevelLight;
     382        Pen.Color := MainTexture.ColorBevelLight;
    383383        MoveTo(ClientWidth - 3 - ModalFrameIndent, 3);
    384384        LineTo(ClientWidth - 3 - ModalFrameIndent, TitleHeight);
     
    397397
    398398    Frame(Canvas, CaptionLeft + 1, 0 + 1, ClientWidth - CaptionLeft - 2,
    399       TitleHeight - 1, MainTexture.clBevelLight, MainTexture.clBevelShade);
     399      TitleHeight - 1, MainTexture.ColorBevelLight, MainTexture.ColorBevelShade);
    400400    Frame(Canvas, CaptionLeft + 2, 0 + 2, ClientWidth - CaptionLeft - 3,
    401       TitleHeight - 1, MainTexture.clBevelLight, MainTexture.clBevelShade);
     401      TitleHeight - 1, MainTexture.ColorBevelLight, MainTexture.ColorBevelShade);
    402402    Corner(Canvas, CaptionLeft + 1, 0 + 1, 0, MainTexture);
    403403    Corner(Canvas, ClientWidth - CaptionLeft - 9, 0 + 1, 1, MainTexture);
     
    405405    with Canvas do
    406406    begin
    407       Pen.Color := MainTexture.clBevelShade;
     407      Pen.Color := MainTexture.ColorBevelShade;
    408408      MoveTo(CaptionLeft + 1, FrameTop + 2);
    409409      LineTo(CaptionLeft + 1, TitleHeight);
    410       Pen.Color := MainTexture.clBevelLight;
     410      Pen.Color := MainTexture.ColorBevelLight;
    411411      MoveTo(ClientWidth - CaptionLeft - 2, FrameTop + 2);
    412412      LineTo(ClientWidth - CaptionLeft - 2, TitleHeight);
     
    421421      Frame(Canvas, CaptionLeft + 1, ClientHeight - WideFrame - 1 + 1,
    422422        ClientWidth - CaptionLeft - 2, ClientHeight - 2,
    423         MainTexture.clBevelLight, MainTexture.clBevelShade);
     423        MainTexture.ColorBevelLight, MainTexture.ColorBevelShade);
    424424      Frame(Canvas, CaptionLeft + 2, ClientHeight - WideFrame - 1 + 1,
    425425        ClientWidth - CaptionLeft - 3, ClientHeight - 3,
    426         MainTexture.clBevelLight, MainTexture.clBevelShade);
     426        MainTexture.ColorBevelLight, MainTexture.ColorBevelShade);
    427427      Corner(Canvas, CaptionLeft + 1, ClientHeight - 9, 2, MainTexture);
    428428      Corner(Canvas, ClientWidth - CaptionLeft - 9, ClientHeight - 9, 3,
     
    431431      with Canvas do
    432432      begin
    433         Pen.Color := MainTexture.clBevelShade;
     433        Pen.Color := MainTexture.ColorBevelShade;
    434434        MoveTo(CaptionLeft + 1, ClientHeight - WideFrame);
    435435        LineTo(CaptionLeft + 1, FrameBottom - 2);
    436         Pen.Color := MainTexture.clBevelLight;
     436        Pen.Color := MainTexture.ColorBevelLight;
    437437        MoveTo(ClientWidth - CaptionLeft - 2, ClientHeight - WideFrame);
    438438        LineTo(ClientWidth - CaptionLeft - 2, FrameBottom - 2);
     
    486486begin
    487487  Fill(Offscreen.Canvas, Left, Top, Width, Height,
    488     SideFrame + (wMaintexture - ClientWidth) div 2,
    489     TitleHeight + (hMaintexture - ClientHeight) div 2);
     488    SideFrame + (Maintexture.Width - ClientWidth) div 2,
     489    TitleHeight + (Maintexture.Height - ClientHeight) div 2);
    490490end;
    491491
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