Ignore:
Timestamp:
Mar 26, 2021, 2:16:04 PM (3 years ago)
Author:
chronos
Message:
  • Modified: Reworker IsoEngine unit to support multiple iso maps with different tile sizes.
  • Modified: Changing tile size in main windows map doesn't affect other tile drawing on panel and in other windows like help window.
  • Modified: Optimized tile size switching. Graphic assets needed for given tile size is prepared only once. Then switching between them is just about changing references to objects and redrawing.
  • Modified: Code cleanup.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/LocalPlayer/UnitStat.pas

    r318 r330  
    77  Protocol, ClientTools, Term, ScreenTools, BaseWin,
    88  LCLIntf, LCLType, SysUtils, Classes, Graphics, Controls, Forms,
    9   ButtonB, ButtonC;
     9  ButtonB, ButtonC, IsoEngine;
    1010
    1111type
     
    2424    procedure FormClose(Sender: TObject; var Action: TCloseAction);
    2525    procedure HelpBtnClick(Sender: TObject);
    26 
     26  private
     27    NoMap: TIsoMap;
    2728  public
    2829    procedure CheckAge;
     
    5152
    5253uses
    53   Tribes, IsoEngine, Help, Directories;
     54  Tribes, Help, Directories;
    5455
    5556{$R *.lfm}
     
    7374begin
    7475  inherited;
     76  NoMap := TIsoMap.Create;
    7577  AgePrepared := -2;
    7678  TitleHeight := Screen.Height;
     
    9193  FreeAndNil(Template);
    9294  FreeAndNil(Back);
     95  FreeAndNil(NoMap);
    9396end;
    9497
     
    521524    begin
    522525      if Kind in [dkOwnUnit, dkEnemyUnit, dkEnemyCityDefense] then
    523         with ui do
     526        with ui, NoMap do
    524527        begin
    525528          { Frame(offscreen.canvas,xView-1,yView-1,xView+64,yView+48,
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