Ignore:
Timestamp:
Mar 9, 2021, 9:19:49 AM (3 years ago)
Author:
chronos
Message:
  • Modified: Synced code with current trunk version.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/highdpi/NoTerm.pas

    r210 r303  
    2525    G: TNewGameData;
    2626    Server: TServerCall;
    27     Shade, State: TDpiBitmap;
     27    Shade: TDpiBitmap;
     28    State: TDpiBitmap;
    2829    WinStat, ExtStat, AloneStat: array [0 .. nPl - 1] of integer;
    2930    DisallowShowActive: array [0 .. nPl - 1] of boolean;
     
    163164    cReleaseModule:
    164165      begin
    165         Shade.Free;
    166         State.Free;
     166        FreeAndNil(Shade);
     167        FreeAndNil(State);
    167168      end;
    168169
     
    245246                    ShipComplete := false;
    246247                if ShipComplete then
    247                   inc(WinStat[p])
     248                  inc(WinStat[p]);
    248249              end;
    249250          if Mode = Running then
     
    255256        begin
    256257          GoBtn.ButtonIndex := 22;
    257           Mode := Stopped
    258         end
     258          Mode := Stopped;
     259        end;
    259260      end;
    260261
     
    277278        if (Active >= 0) and not DisallowShowActive[Active] then
    278279          ShowActive(Active, true);
    279       end
    280 
    281   end
     280      end;
     281  end;
    282282end;
    283283
     
    292292    GoBtn.Update;
    293293    Server(sTurn, me, 0, nil^);
    294   end
     294  end;
    295295end;
    296296
     
    300300    EndPlaying
    301301  else
    302     Mode := Quit
     302    Mode := Quit;
    303303end;
    304304
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