Changeset 3 for trunk/LocalPlayer
- Timestamp:
- Jan 7, 2017, 11:03:42 AM (8 years ago)
- Location:
- trunk
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk
-
Property svn:ignore
set to
Integrated.dsk
Integrated.dproj.local
Integrated.identcache
Integrated.res
Integrated.stat
Win32
*.~dsk
-
Property svn:ignore
set to
-
trunk/LocalPlayer
-
Property svn:ignore
set to
__history
-
Property svn:ignore
set to
-
trunk/LocalPlayer/CityScreen.pas
r2 r3 438 438 x,y,xGr,i,i1,j,iix,d,dx,dy,PrCost,Cnt,Loc1,FreeSupp,Paintiix,HappyGain, 439 439 OptiType,rx,ry,TrueFood,TrueProd,TruePoll: integer; 440 av: Integer; 440 441 PrName,s:string; 441 442 UnitInfo: TUnitInfo; … … 547 548 begin 548 549 Loc1:=dLoc(cLoc,dx,dy); 549 if (CityAreaInfo.Available[(dy+3) shl 2+(dx+3) shr 1] in [faNotAvailable,faTreaty,faInvalid]) 550 av := CityAreaInfo.Available[(dy+3) shl 2+(dx+3) shr 1]; 551 if ((av = faNotAvailable) or (av = faTreaty) or (av =faInvalid)) 550 552 and ((Loc1<0) or (Loc1>=G.lx*G.ly) or (MyMap[Loc1] and fCity=0)) then 551 553 Sprite(offscreen,HGrTerrain,xmArea-xxt+xxt*dx,ymArea-yyt+yyt*dy,xxt*2,
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