Changeset 209 for trunk/LocalPlayer/Draft.pas
- Timestamp:
- May 9, 2020, 11:59:40 AM (5 years ago)
- File:
-
- 1 edited
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trunk/LocalPlayer/Draft.pas
r189 r209 239 239 // assemble background from 2 texture tiles 240 240 begin 241 bitbltCanvas(Back.Canvas, 0, 0, ClientWidth, 64,241 BitBltCanvas(Back.Canvas, 0, 0, ClientWidth, 64, 242 242 MainTexture.Image.Canvas, (wMainTexture - ClientWidth) div 2, 243 243 hMainTexture - 64); 244 bitbltCanvas(Back.Canvas, 0, 64, ClientWidth, ClientHeight - 64,244 BitBltCanvas(Back.Canvas, 0, 64, ClientWidth, ClientHeight - 64, 245 245 MainTexture.Image.Canvas, (wMainTexture - ClientWidth) div 2, 246 246 0); 247 247 end 248 248 else 249 bitbltCanvas(Back.Canvas, 0, 0, ClientWidth, ClientHeight,249 BitBltCanvas(Back.Canvas, 0, 0, ClientWidth, ClientHeight, 250 250 MainTexture.Image.Canvas, (wMainTexture - ClientWidth) div 2, 251 251 (hMainTexture - ClientHeight) div 2); … … 254 254 Template.Height - 64 - Cut); 255 255 256 bitbltCanvas(offscreen.Canvas, 0, 0, ClientWidth, ClientHeight,256 BitBltCanvas(offscreen.Canvas, 0, 0, ClientWidth, ClientHeight, 257 257 Back.Canvas, 0, 0); 258 258
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