Changeset 144 for trunk/Database.pas


Ignore:
Timestamp:
May 11, 2018, 11:57:25 PM (6 years ago)
Author:
chronos
Message:
  • Modified: More code refactoring related to players brain selection.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/Database.pas

    r120 r144  
    3131
    3232var
    33   GAlive, { players alive; bitset of 1 shl p }
    34   GWatching, GInitialized, GAI, RND, { world map randseed }
    35   lx, ly, MapSize, // = lx*ly
    36   LandMass,
     33  GAlive: Integer; { players alive; bitset of 1 shl p }
     34  GWatching: Integer;
     35  GInitialized: Integer;
     36  GAI: Integer;
     37  RND: Integer; { world map randseed }
     38  lx: Integer;
     39  ly: Integer;
     40  MapSize: Integer; // = lx*ly
     41  LandMass: Integer;
    3742{$IFOPT O-}InvalidTreatyMap, {$ENDIF}
    38   SaveMapCenterLoc, PeaceEnded, GTurn, { current turn }
    39   GTestFlags: integer;
     43  SaveMapCenterLoc: Integer;
     44  PeaceEnded: Integer;
     45  GTurn: Integer; { current turn }
     46  GTestFlags: Integer;
    4047  Mode: (moLoading_Fast, moLoading, moMovie, moPlaying);
    4148  GWonder: array [0 .. 27] of TWonderInfo;
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