Changeset 90 for trunk/Game.pas
- Timestamp:
- Jun 7, 2024, 7:32:09 PM (5 months ago)
- File:
-
- 1 edited
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trunk/Game.pas
r89 r90 614 614 I: Integer; 615 615 Tile: TTile; 616 const 617 Difficulty = 0.7; 616 618 begin 617 619 FCanUndo := False; 618 620 Board.Clear; 621 WinTileValue := Round((Board.Size.X * Board.Size.Y) * Difficulty); 619 622 Score := 0; 620 623 Running := True;
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