Changeset 5 for trunk/Game2048.lpr
- Timestamp:
- Sep 24, 2019, 10:09:45 PM (5 years ago)
- Location:
- trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk
- Property svn:ignore
-
old new 1 1 Game2048 2 2 Game2048.lps 3 Game2048.dbg 3 4 lib 5 heaptrclog.trc
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- Property svn:ignore
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trunk/Game2048.lpr
r2 r5 7 7 cthreads, 8 8 {$ENDIF}{$ENDIF} 9 Interfaces, // this includes the LCL widgetset9 Interfaces, SysUtils,// this includes the LCL widgetset 10 10 Forms, UFormMain, UGame, UFormNew 11 11 { you can add units after this }; … … 13 13 {$R *.res} 14 14 15 {$if declared(UseHeapTrace)} 16 const 17 HeapTraceLog = 'heaptrclog.trc'; 18 {$ENDIF} 19 20 15 21 begin 22 {$if declared(UseHeapTrace)} 23 DeleteFile(ExtractFilePath(ParamStr(0)) + HeapTraceLog); 24 SetHeapTraceOutput(ExtractFilePath(ParamStr(0)) + HeapTraceLog); 25 {$ENDIF} 16 26 RequireDerivedFormResource:=True; 17 27 Application.Initialize;
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