Ignore:
Timestamp:
Dec 9, 2024, 3:04:44 PM (13 days ago)
Author:
chronos
Message:
  • Modified: Tile skin and color palette setting moved from new game dialog to menu. It can be now set during gameplay.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/Forms/FormNew.lfm

    r89 r103  
    88  ClientWidth = 514
    99  DesignTimePPI = 144
    10   OnCreate = FormCreate
    11   LCLVersion = '3.4.0.0'
     10  LCLVersion = '3.6.0.0'
    1211  object ButtonCancel: TButton
    1312    Left = 255
     
    3635    Width = 497
    3736    HorzScrollBar.Page = 435
    38     VertScrollBar.Page = 214
     37    VertScrollBar.Page = 118
    3938    Anchors = [akTop, akLeft, akRight, akBottom]
    4039    ClientHeight = 245
     
    8786      TabOrder = 2
    8887    end
    89     object Label2: TLabel
    90       Left = 16
    91       Height = 26
    92       Top = 133
    93       Width = 75
    94       Caption = 'Tile skin:'
    95       ParentColor = False
    96     end
    97     object ComboBoxSkin: TComboBox
    98       Left = 173
    99       Height = 38
    100       Top = 128
    101       Width = 262
    102       ItemHeight = 0
    103       Items.Strings = (
    104         ''
    105       )
    106       Style = csDropDownList
    107       TabOrder = 3
    108     end
    109     object Label3: TLabel
    110       Left = 16
    111       Height = 26
    112       Top = 181
    113       Width = 113
    114       Caption = 'Color palette:'
    115       ParentColor = False
    116     end
    117     object ComboBoxColorPalette: TComboBox
    118       Left = 173
    119       Height = 38
    120       Top = 176
    121       Width = 262
    122       ItemHeight = 0
    123       Items.Strings = (
    124         'RGB'
    125         'RBG'
    126         'GRB'
    127         'GBR'
    128         'BGR'
    129         'BRG'
    130       )
    131       Style = csDropDownList
    132       TabOrder = 4
    133     end
    13488  end
    13589end
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