Opened 7 years ago

Last modified 4 months ago

#1 new defect

Protocol differs between 32-bit and 64-bit architecture

Reported by: chronos Owned by: somebody
Priority: major Version:
Keywords: Cc:

Description (last modified by chronos)

In current state AI protocol and saved game format is designed to be working only on 32-bit CPU architecture with fixed structure size. If code is built for 64-bit CPU then pointers have 8 bytes instead of 4 bytes. In such case game is incompatible between architectures.

Redesign game to be architecture independent.

Change History (1)

comment:1 by chronos, 4 months ago

Description: modified (diff)
Note: See TracTickets for help on using tickets.