source: trunk/GameServer.pas

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Diff Rev Age Author Log Message
(edit) @558   9 days chronos * Modified: Code cleanup.
(edit) @550   12 days chronos * Modified: Code cleanup.
(edit) @549   13 days chronos * Modified: Optimize code with earlier break from for cycle evaluating …
(edit) @531   5 weeks chronos * Modified: Code cleanup.
(edit) @496   5 months chronos * Modified: Code cleanup.
(edit) @481   5 months chronos * Fixed: Saving maps from the editor didn't work due to wrong file names.
(edit) @468   5 months chronos * Added: High DPI support integrated into trunk branch. It can be …
(edit) @457   5 months chronos * Modified: Use enumeration type in Help unit for better readability. …
(edit) @456   11 months chronos * Modified: Removed U prefix from unit names.
(edit) @447   2 years chronos * Modified: Use first capital letter in identifiers.
(edit) @442   2 years chronos * Modified: Code cleanup.
(edit) @435   2 years chronos * Fixed: Possible exception during cities or units rename with right …
(edit) @425   2 years chronos * Modified: Code cleanup.
(edit) @424   2 years chronos * Modified: Update Common package to version 0.10. * Modified: fgl …
(edit) @420   2 years chronos * Modified: Updated Common package to version 0.9. * Modified: Code …
(edit) @414   2 years chronos * Modified: Merged duplicated code into ApplyToVisibleForms method. * …
(edit) @385   3 years chronos * Added: Allow to change key bindings from Settings dialog. * Added: …
(edit) @384   3 years chronos * Modified: Game version moved to Global unit. * Modified: Code cleanup.
(edit) @375   3 years chronos * Fixed: ExtractFileNameWithoutExt function moved to CevoComponents
(edit) @367   3 years chronos * Modified: Enable in development network game only if NetworkEnabled
(edit) @365   3 years chronos * Modified: Improved unfinished network client data handling.
(edit) @364   3 years chronos * Added: Partial network game play implementation. * Modified: Code …
(edit) @363   3 years chronos * Modified: TBrain class moved to separate UBrain unit.
(edit) @355   3 years chronos * Modified: Code cleanup.
(edit) @339   3 years chronos * Fixed: Cevo map extension ".cevo map" was not valid Windows file …
(edit) @338   3 years chronos * Fixed: C-evo executed with full book file path as parameter starting …
(edit) @336   3 years chronos * Modify: Change Notify function to have separate enumeration type and …
(edit) @328   3 years chronos * Modified: Use nWonder constant as number of wonders instead of …
(edit) @326   3 years chronos * Modified: Mini map paint method moved from TMainScreen class to …
(edit) @319   3 years chronos * Modified: Optimized drawing of Wonders window. * Modified: Used …
(edit) @290   3 years chronos * Modified: Use FreeAndNil instead of Free as defensive measure. * …
(edit) @288   3 years chronos * Added: Supported more key bindings. * Fixed: Wrong default binding …
(edit) @274   4 years chronos * Added: Small Tutorial map. * Fixed: StdAI possible range check …
(edit) @235   4 years chronos * Fixed: Build under Lazarus 1.8.x.
(edit) @207   4 years chronos * Fixed: Removed more compiler hints and warnings.
(edit) @205   4 years chronos * Fixed: Removed various code compilation warnings and hints.
(edit) @192   4 years chronos * Modified: Code cleanup. * Modified: Simplified initialization of …
(edit) @185   4 years chronos * Modified: Code cleanup.
(edit) @169   5 years chronos * Modified: Store Saved and Maps subdirectory names only once in …
(edit) @151   6 years chronos * Fixed: Search players brains in available brains, not in players brains.
(edit) @149   6 years chronos * Fixed: Wrong vertical position of unit lack red background frame in …
(edit) @145   6 years chronos * Modified: bix variable as array of players brains indexes refactored …
(edit) @144   6 years chronos * Modified: More code refactoring related to players brain selection.
(edit) @143   6 years chronos * Modified: Brains array changed to object list and TBrainInfo record …
(edit) @133   6 years chronos * Fixed: Search additional AI libraries only in subdirectories of AI …
(edit) @124   6 years chronos * Added: Other available AI libraries to AI subdirectory. The game …
(edit) @120   6 years chronos * Added: Special Delphi random number generator algorithm. It is …
(edit) @105   6 years chronos * Fixed: Various memory leaks.
(edit) @54   7 years chronos * Fixed: Modification of for loop variable replaced by while cycle.
(edit) @38   7 years chronos * Modified: Switches.pas renamed to Switches.inc.
(edit) @29   7 years chronos * Fixed: Use DirectorySeparator in directory path for platform …
(edit) @24   7 years chronos * Fixed: AI DLL library handle data type for 64-bit mode.
(edit) @20   7 years chronos * Fixed: More linux platform fixes. * Fixed: Use correct …
(edit) @18   7 years chronos * Fixed: Build on Windows.
(edit) @17   7 years chronos * Fixed: Build under Linux.
(edit) @10   7 years chronos * Modified: Created CevoComponents ackage for installable custom …
(edit) @9   7 years chronos * Modified: Converted to Lazarus project. Application can be run with …
(edit) @6   7 years chronos * Modified: Formated all project source files using Delphi formatter …
(add) @2   7 years chronos * Added: Original version 1.2.0 source files for Delphi downloaded …
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