Changeset 548 for trunk/LocalPlayer/Battle.pas
- Timestamp:
- Apr 21, 2024, 10:57:18 AM (4 weeks ago)
- File:
-
- 1 edited
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trunk/LocalPlayer/Battle.pas
r505 r548 169 169 170 170 IsoMap.SetOutput(Buffer); 171 BitBltCanvas(Buffer.Canvas, 0, 0, 66, 48, ca, xm + 8 + 4,172 171 UnshareBitmap(Buffer); 172 BitBltCanvas(Buffer.Canvas, 0, 0, 66, 48, ca, xm + 8 + 4, ym - 8 - 12 - 48); 173 173 { if TerrType<fForest then 174 174 Sprite(Buffer,HGrTerrain,0,16,66,32,1+TerrType*(xxt*2+1),1+yyt) … … 181 181 end; } 182 182 IsoMap.PaintUnit(1, 0, UnitInfo, 0); 183 BitBltCanvas(ca, xm + 8 + 4, ym - 8 - 12 - 48, 66, 48, Buffer.Canvas, 184 0, 0); 185 186 BitBltCanvas(Buffer.Canvas, 0, 0, 66, 48, ca, xm - 8 - 4 - 66, 187 ym + 8 + 12); 183 BitBltCanvas(ca, xm + 8 + 4, ym - 8 - 12 - 48, 66, 48, Buffer.Canvas, 0, 0); 184 185 UnshareBitmap(Buffer); 186 BitBltCanvas(Buffer.Canvas, 0, 0, 66, 48, ca, xm - 8 - 4 - 66, ym + 8 + 12); 188 187 MakeUnitInfo(Me, MyUn[uix], UnitInfo); 189 188 UnitInfo.Flags := UnitInfo.Flags and not unFortified;
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