Changeset 468 for trunk/MiniMap.pas
- Timestamp:
- Dec 3, 2023, 11:28:08 AM (6 months ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/MiniMap.pas
r456 r468 5 5 6 6 uses 7 Classes, SysUtils, Graphics, Protocol, ClientTools; 7 Classes, SysUtils, Protocol, ClientTools, 8 {$IFDEF DPI}Dpi.Graphics, Dpi.Common{$ELSE}Graphics{$ENDIF}; 8 9 9 10 type … … 37 38 38 39 uses 39 ScreenTools, PixelPointer, Global, GameServer, IsoEngine, Tribes; 40 {$IFDEF DPI}Dpi.PixelPointer,{$ELSE}PixelPointer,{$ENDIF} 41 ScreenTools, Global, GameServer, IsoEngine, Tribes; 40 42 41 43 const … … 169 171 Size := WorldSize; 170 172 171 Bitmap.PixelFormat := pf24bit;173 Bitmap.PixelFormat := TPixelFormat.pf24bit; 172 174 Bitmap.SetSize(Size.X * 2, Size.Y); 173 175 Bitmap.BeginUpdate; … … 199 201 OwnColor := HGrSystem.Data.Canvas.Pixels[95, 67]; 200 202 EnemyColor := HGrSystem.Data.Canvas.Pixels[96, 67]; 201 Bitmap.PixelFormat := pf24bit;203 Bitmap.PixelFormat := TPixelFormat.pf24bit; 202 204 Bitmap.SetSize(Size.X * 2, Size.Y); 203 205 if Mode = mmPicture then begin … … 261 263 FillRect(Rect(0, 0, Bitmap.Width, Bitmap.Height)); 262 264 end; 263 Bitmap.PixelFormat := pf24bit;265 Bitmap.PixelFormat := TPixelFormat.pf24bit; 264 266 Bitmap.SetSize(Size.X * 2, Size.Y); 265 267 Bitmap.BeginUpdate;
Note:
See TracChangeset
for help on using the changeset viewer.