Ignore:
Timestamp:
Nov 3, 2019, 11:45:03 AM (4 years ago)
Author:
chronos
Message:
  • Added: Support for selectable skins of tiles. Tile values are now representing normal sequence of numbers. If power of two is selected, values are recalculated for rendering and score.
File:
1 edited

Legend:

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  • trunk/Languages/Game2048.cs.po

    r44 r49  
    1010"Content-Transfer-Encoding: 8bit\n"
    1111"Language: cs\n"
    12 "X-Generator: Poedit 2.2.1\n"
     12"X-Generator: Poedit 2.2.4\n"
    1313
    1414#: tcore.aabout.caption
     
    143143msgstr "Velikost desky:"
    144144
     145#: tformnew.label2.caption
     146msgid "Tile skin:"
     147msgstr "Povrch dlaždic:"
     148
    145149#: tformsettings.buttoncancel.caption
    146150msgctxt "tformsettings.buttoncancel.caption"
     
    230234msgstr "Skóre"
    231235
     236#: ugame.sskinlinear
     237msgid "Linear"
     238msgstr "Lineární"
     239
     240#: ugame.sskinpoweroftwo
     241msgid "Power of two"
     242msgstr "Mocnina dvou"
     243
     244#: ugame.stileshouldbeempty
     245msgid "Tile should be empty"
     246msgstr "Dlaždice by měla být prázdná"
     247
    232248#: ugame.stopscore
    233249msgid "Top score"
    234250msgstr "Nejvyšší skóre"
    235 
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