Changeset 39 for trunk/Forms/UFormMain.pas
- Timestamp:
- Mar 10, 2014, 11:01:14 PM (11 years ago)
- File:
-
- 1 edited
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trunk/Forms/UFormMain.pas
r35 r39 27 27 MenuItem12: TMenuItem; 28 28 MenuItem13: TMenuItem; 29 MenuItem14: TMenuItem; 30 MenuItem15: TMenuItem; 29 31 MenuItem2: TMenuItem; 30 32 MenuItem3: TMenuItem; … … 242 244 if Assigned(Cell) then begin 243 245 Core.Game.CurrentPlayer.View.FocusedCell := Cell; 244 StatusBar1.Panels[0].Text := '[' + IntToStr(Cell.Pos.X) + ', ' + IntToStr(Cell.Pos.Y) + '] (' + IntToStr(Cell.MovesFrom.Count) + ', ' + IntToStr(Cell.MovesTo.Count) + ')'; 246 StatusBar1.Panels[0].Text := '[' + IntToStr(Cell.Pos.X) + ', ' + IntToStr(Cell.Pos.Y) + 247 '] (' + IntToStr(Cell.MovesFrom.Count) + ', ' + IntToStr(Cell.MovesTo.Count) + ')'; 245 248 end else begin 246 249 Core.Game.CurrentPlayer.View.FocusedCell := nil;
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