Changeset 32 for trunk/UFormMain.pas
- Timestamp:
- Mar 4, 2014, 11:40:01 PM (11 years ago)
- Location:
- trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk
- Property svn:ignore
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old new 4 4 xtactics.res 5 5 xtactics.dbg 6 heaptrclog.trc
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- Property svn:ignore
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trunk/UFormMain.pas
r30 r32 187 187 if Assigned(Cell) then begin 188 188 Core.Game.CurrentPlayer.View.FocusedCell := Cell; 189 StatusBar1.Panels[0].Text := '[' + IntToStr(Cell.Pos.X) + ', ' + IntToStr(Cell.Pos.Y) + '] ';189 StatusBar1.Panels[0].Text := '[' + IntToStr(Cell.Pos.X) + ', ' + IntToStr(Cell.Pos.Y) + '] (' + IntToStr(Cell.MovesFrom.Count) + ', ' + IntToStr(Cell.MovesTo.Count) + ')'; 190 190 end else begin 191 191 Core.Game.CurrentPlayer.View.FocusedCell := nil;
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