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source:
trunk
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Units.pas
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Rev
Age
Author
Log Message
(edit)
@399
2 weeks
chronos
* Fixed: Wrong players and units id recalculation during game save …
(edit)
@398
2 weeks
chronos
* Modified: Maximum number of player set to 12. * Fixed: Standard …
(edit)
@376
3 weeks
chronos
* Fixed: Symetric map generation.
(edit)
@375
3 weeks
chronos
* Fixed: Default generated game system was not playable as units were …
(edit)
@353
4 weeks
chronos
* Fixed: Missing units id recalculation before save to file.
(edit)
@346
4 weeks
chronos
* Fixed: Build on Linux. * Modified: Improved internal code structure.
(edit)
@344
4 weeks
chronos
* Modified: Improved implementation of TItemList class to be generic …
(copy)
@342
4 weeks
chronos
* Added: More tests.
copied from
trunk/Unit.pas
(edit)
@339
5 months
chronos
* Modified: Moved unit kinds into separate unit.
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