source: trunk/Units.pas

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Diff Rev Age Author Log Message
(edit) @399   2 weeks chronos * Fixed: Wrong players and units id recalculation during game save …
(edit) @398   2 weeks chronos * Modified: Maximum number of player set to 12. * Fixed: Standard …
(edit) @376   3 weeks chronos * Fixed: Symetric map generation.
(edit) @375   3 weeks chronos * Fixed: Default generated game system was not playable as units were …
(edit) @353   4 weeks chronos * Fixed: Missing units id recalculation before save to file.
(edit) @346   4 weeks chronos * Fixed: Build on Linux. * Modified: Improved internal code structure.
(edit) @344   4 weeks chronos * Modified: Improved implementation of TItemList class to be generic …
(copy) @342   4 weeks chronos * Added: More tests.
copied from trunk/Unit.pas
(edit) @339   5 months chronos * Modified: Moved unit kinds into separate unit.
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