|
|
@305
|
5 years |
chronos |
* Modified: Use InnoSetup 6 with modern style.
* Fixed: Show …
|
|
|
@304
|
5 years |
chronos |
* Fixed: First game system was rewritten by game system stored in game …
|
|
|
@303
|
5 years |
chronos |
* Fixed: Player id was not correctly initialized during game load from …
|
|
|
@302
|
5 years |
chronos |
* Fixed: Some repeated moves were disappearing.
* Fixed: Move once …
|
|
|
@301
|
6 years |
chronos |
* Fixed: Corrected dimensions in About dialog.
* Removed: Old Player …
|
|
|
@300
|
6 years |
chronos |
* Added: Hide player options applicatble only for computer player.
* …
|
|
|
@299
|
6 years |
chronos |
* Fixed: Error in case of missing building kind.
|
|
|
@298
|
6 years |
chronos |
* Added: New item list type reference. Used in players for reference …
|
|
|
@297
|
6 years |
chronos |
* Added: Unit bonuses configurable for buildings.
|
|
|
@296
|
6 years |
chronos |
* Added: New enumeration field type in generic TItem classes.
|
|
|
@295
|
6 years |
chronos |
* Modified: .lrt files replaced by .lrj.
|
|
|
@294
|
6 years |
chronos |
* Modified: Change terrain type ttCity to map cell building with …
|
|
|
@293
|
6 years |
chronos |
* Fixed: Pack game systems files to Windows installer.
|
|
|
@292
|
6 years |
chronos |
* Modified: Load game systems from files in Systems subdirectory on …
|
|
|
@291
|
6 years |
chronos |
* Modified: UnitKind list and items converted to general item list.
|
|
|
@290
|
6 years |
chronos |
* Modified: List and item forms for BuildingKind and Nation converted …
|
|
|
@289
|
6 years |
chronos |
* Added: Allow to add building kinds to game system.
|
|
|
@288
|
6 years |
chronos |
* Modified: More forms use data item property instead Load/Save methods.
|
|
|
@287
|
6 years |
chronos |
* Fixed: FormNew default undefined game system causing error.
* …
|
|
|
@286
|
6 years |
chronos |
* Modified: Build under Lazarus 2.0.0.
|
|
|
@285
|
6 years |
chronos |
* Modified: More work on item class with defined form fields.
|
|
|
@284
|
6 years |
chronos |
* Modified: TNation and TNations classes now uses generic TItem and …
|
|
|
@283
|
6 years |
chronos |
* Added: Allow to manage nations for each game system.
|
|
|
@282
|
6 years |
chronos |
* Modified: Allow to set nation in player settings.
|
|
|
@281
|
6 years |
chronos |
* Added: New map type hexagonal horizontal.
* Added: Limit allowed map …
|
|
|
@280
|
6 years |
chronos |
* Modified: Updated czech translation.
|
|
|
@279
|
6 years |
chronos |
* Modified: User interface for the list of players moved to the …
|
|
|
@278
|
6 years |
chronos |
* Fixed: Incorrect way to assign units between two game systems …
|
|
|
@277
|
6 years |
chronos |
* Added: Forms for list of unit kinds and unit kind.
|
|
|
@276
|
6 years |
chronos |
* Fixed: Load/save game syste name correctly from/to file.
|
|
|
@275
|
6 years |
chronos |
* Added: New forms for game systems management.
* Added: Allow to …
|
|
|
@274
|
6 years |
chronos |
* Added: Keep information about available unit moves during turn.
* …
|
|
|
@273
|
6 years |
chronos |
* Added: Show units shape to see in which cell units are placed.
* …
|
|
|
@272
|
6 years |
chronos |
* Added: Delete button to unit move dialog.
|
|
|
@271
|
6 years |
chronos |
* Modified: Do not generate players in New game map preview.
|
|
|
@270
|
6 years |
chronos |
* Modified: Keep randseed for randomly generated map preview inside …
|
|
|
@269
|
6 years |
chronos |
* Added: Map random preview in New game form.
|
|
|
@268
|
6 years |
chronos |
* Added: New menu action show/hide map grid lines.
* Modified: Draw …
|
|
|
@267
|
6 years |
chronos |
* Fixed: Error after opening new spectator window.
|
|
|
@266
|
6 years |
chronos |
* Fixed: Show correct win objective parameters in New game window …
|
|
|
@265
|
6 years |
chronos |
* Modified: Cell power is now internally represented as unit power …
|
|
|
@264
|
6 years |
chronos |
* Modified: Update project web links.
|
|
|
@263
|
6 years |
chronos |
* Modified: Renamed Voronoi map type to Random type.
|
|
|
@262
|
6 years |
chronos |
* Added: New game option to set cells without player units as neutral.
|
|
|
@261
|
6 years |
chronos |
* Modified: Updated linux 1.3.0 packages.
|
|
|
@260
|
6 years |
chronos |
* Modified: Update Windows 1.3.0 installer.
|
|
|
@259
|
6 years |
chronos |
Merged revision(s) 258 from trunk:
* Fixed: Bad cell links in Voronoi …
|
|
|
@258
|
6 years |
chronos |
* Fixed: Bad cell links in Voronoi map type causing problems on …
|
|
|
@257
|
6 years |
chronos |
* Fixed: Selection of unit moves.
|
|
|
@256
|
6 years |
chronos |
* Added: Linux 1.3.0 binary packages.
|
|
|
@255
|
6 years |
chronos |
* Fixed: Full screen mode under Linux under 1.3.0 branch.
|
|
|
@254
|
6 years |
chronos |
* Fixed: Full screen mode under Linux.
|
|
|
@253
|
6 years |
chronos |
* Modified: Version 1.3.0 related changes.
* Fixed: Fullscreen mode …
|
|
|
@252
|
6 years |
chronos |
Version 1.3.0
|
|
|
@251
|
6 years |
chronos |
* Added: Menu icons for players stats and help.
* Fixed: Force …
|
|
|
@250
|
6 years |
chronos |
* Added: Full screen mode.
* Added: Icon for keyboard shortcut.
|
|
|
@249
|
6 years |
chronos |
* Fixed: Use different interface language if installed as deb Linux …
|
|
|
@248
|
6 years |
chronos |
* Fixed: Drawing Voronoi type map in cyclic mode.
* Fixed: Clear …
|
|
|
@247
|
6 years |
chronos |
* Fixed: Allow only meaningful sizes for cyclic maps.
|
|
|
@246
|
6 years |
chronos |
* Fixed: Unit move arrows were incorrectly overdrawn by cell maps in …
|
|
|
@245
|
6 years |
chronos |
* Added: Limit minimum and maximum map zoom.
|
|
|
@244
|
6 years |
chronos |
* Fixed: Lost controls handler assignment in New form.
* Fixed: Cyclic …
|
|
|
@243
|
6 years |
chronos |
* Added: Support for color themes.
* Added: Remember dimensions for …
|
|
|
@242
|
6 years |
chronos |
* Fixed: Connect map cells using ConnectTo method instead of …
|
|
|
@241
|
6 years |
chronos |
* Fixed: Draw cell links under cells in cyclic map mode.
|
|
|
@240
|
6 years |
chronos |
* Fixed: An error on drawing of vertical unit move arrow.
|
|
|
@239
|
6 years |
chronos |
* Fixed: Store map type in saved game files.
|
|
|
@238
|
6 years |
chronos |
* Modified: Enabled back drawing only of visible cells.
* Added: Draw …
|
|
|
@237
|
6 years |
chronos |
* Modified: Drawing parts split to separate methods.
* Fixed: Draw …
|
|
|
@236
|
6 years |
chronos |
* Added: Mouse focused and selected cells are now working.
|
|
|
@235
|
6 years |
chronos |
* Added: Show map multiple times side by side in cyclic mode.
|
|
|
@234
|
6 years |
chronos |
* Added: Unfinished implementation of cyclic map drawing.
|
|
|
@233
|
6 years |
chronos |
* Fixed: Map type Image wasn't using loaded image from file on …
|
|
|
@232
|
6 years |
chronos |
* Modified: Adjusted center of Voronoi map to better place cells power …
|
|
|
@231
|
6 years |
chronos |
* Modified: UGame unit was split to UPlayer, UMap and UClientGUI units …
|
|
|
@230
|
6 years |
chronos |
* Renamed: Unit UMap to UMapType.
|
|
|
@229
|
6 years |
chronos |
* Added: Support for cyclic map. Movement across map borders will take …
|
|
|
@228
|
6 years |
chronos |
* Fixed: Show cell numbers in player unit moves tables.
|
|
|
@227
|
6 years |
chronos |
* Fixed: Load and start new game after main form is shown so cells can …
|
|
|
@226
|
6 years |
chronos |
* Fixed: Application settings wasn't saved if the application was …
|
|
|
@225
|
6 years |
chronos |
* Modified: Update Windows installer build script.
|
|
|
@224
|
6 years |
chronos |
* Fixed: Reduce moves once value also if cell power is less.
|
|
|
@223
|
6 years |
chronos |
* Modified: CellMoves moved from terrain map to player map. Every …
|
|
|
@222
|
6 years |
chronos |
* Fixed: Computer was affecting player cells by its cell moves.
* …
|
|
|
@221
|
7 years |
chronos |
* Fixed: OnKeyUp event is not fired if FormClient is docked onto …
|
|
|
@220
|
7 years |
chronos |
* Added: Allow to toggle Fog of war in debug mode from Debug menu.
|
|
|
@219
|
7 years |
chronos |
* Fixed: Not possible to continue playing after a game was loaded from …
|
|
|
@218
|
7 years |
chronos |
* Modified: Allow multiselect and removal of players in new game dialog.
|
|
|
@217
|
7 years |
chronos |
* Fixed: Build under Lazarus 1.6.2.
|
|
|
@216
|
7 years |
chronos |
* Fixed: Connect spectator clients to server.
* Fixed: Show objective …
|
|
|
@215
|
7 years |
chronos |
* Fixed: Exceptions if game should be loaded from the file which …
|
|
|
@214
|
7 years |
chronos |
* Added: Missing unit from previous commit.
|
|
|
@213
|
7 years |
chronos |
* Added: Button with action to surrender the game.
* Fixed: Added …
|
|
|
@212
|
7 years |
chronos |
* Modified: Show docked chat window on right side in new player window.
|
|
|
@211
|
7 years |
chronos |
* Modified: Each client form is redrawn by itself, not by Core.
|
|
|
@210
|
7 years |
chronos |
* Fixed: New turn counting if only one player is alive.
|
|
|
@209
|
7 years |
chronos |
* Fixed: Use TThreadID type for thread ID to work correctly under …
|
|
|
@208
|
7 years |
chronos |
* Added: Show number of captured win objective cells in players stats …
|
|
|
@207
|
7 years |
chronos |
* Fixed: Keep correctly main form dimensions in non-maximized state. …
|
|
|
@206
|
7 years |
chronos |
* Added: New window to list all available actions with their keyboard …
|
|
|