Changeset 345 for trunk/GameSystem.pas
- Timestamp:
- Dec 23, 2024, 11:25:36 AM (9 hours ago)
- File:
-
- 1 edited
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trunk/GameSystem.pas
r344 r345 143 143 (UnitsSplitMerge = GameSystem.UnitsSplitMerge) and 144 144 (EmptyCellsNeutral = GameSystem.EmptyCellsNeutral) and 145 (PreferedMapType = GameSystem.PreferedMapType) ; //and146 //(UnitKinds.Assign(GameSystem.UnitKinds) and147 //(BuildingKinds.Assign(GameSystem.BuildingKinds) and148 //(Nations.Assign(GameSystem.Nations);145 (PreferedMapType = GameSystem.PreferedMapType) and 146 UnitKinds.Compare(GameSystem.UnitKinds) and 147 BuildingKinds.Compare(GameSystem.BuildingKinds) and 148 Nations.Compare(GameSystem.Nations); 149 149 end; 150 150
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