Changeset 336 for trunk/Game.pas
- Timestamp:
- Sep 7, 2024, 10:29:16 PM (2 months ago)
- File:
-
- 1 edited
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trunk/Game.pas
r317 r336 99 99 procedure New; 100 100 procedure EndGame(Winner: TPlayer = nil); 101 function Compare(Game: TGame): Boolean; 101 102 property Running: Boolean read FRunning write SetRunning; 102 103 property MapType: TMapType read FMapType write SetMapType; … … 887 888 for I := 0 to Players.Count - 1 do TPlayer(Players[I]).Clear; 888 889 Map.Clear; 890 Units.Clear; 889 891 end; 890 892 … … 924 926 end; 925 927 928 function TGame.Compare(Game: TGame): Boolean; 929 begin 930 Result := BridgeEnabled = Game.BridgeEnabled; 931 end; 932 926 933 end.
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