Ignore:
Timestamp:
Jul 19, 2024, 9:46:33 PM (2 months ago)
Author:
chronos
Message:
  • Fixed: New game symetric map units calcualtion.
  • Fixed: Map preview with cell and unit borders.
  • Fixed: Allow to set preferred game system grid type.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/Forms/FormNew.pas

    r317 r330  
    397397  Client.View.ZoomAll;
    398398  //Client.ControlPlayer := GamePreview.Players.First;
    399   Client.CellGridVisible := True;
     399  Client.CellGridVisible := Core.Core.CellGridVisible;
     400  Client.UnitShapeVisible := Core.Core.UnitShapeVisible;
    400401  Bitmap.Canvas.Brush.Color := MapBackgroundColor; //clBackground; //PaintBox1.GetColorResolvingParent;
    401402  Bitmap.Canvas.FillRect(0, 0, Bitmap.Width, Bitmap.Height);
Note: See TracChangeset for help on using the changeset viewer.