Changeset 322 for trunk/GameSystem.pas
- Timestamp:
- Jun 25, 2024, 1:15:02 AM (4 months ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/GameSystem.pas
r318 r322 5 5 uses 6 6 Classes, SysUtils, Generics.Collections, &Unit, DOM, XMLRead, XMLWrite, XML, XMLConf, 7 FileUtil, LazFileUtils, MapType, Nation, Building ;7 FileUtil, LazFileUtils, MapType, Nation, Building, ItemList; 8 8 9 9 type … … 69 69 begin 70 70 I := 0; 71 while (I < Count) and ( TGameSystem(Items[I]).GetName <> Name) do Inc(I);71 while (I < Count) and (Items[I].GetName <> Name) do Inc(I); 72 72 if I < Count then Result := Items[I] 73 73 else Result := nil;
Note:
See TracChangeset
for help on using the changeset viewer.