Changeset 316 for trunk/UGameClient.pas
- Timestamp:
- Jun 19, 2024, 11:53:06 PM (5 months ago)
- File:
-
- 1 edited
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trunk/UGameClient.pas
r315 r316 1 1 unit UGameClient; 2 2 3 {$mode delphi}4 5 3 interface 6 4 7 5 uses 8 Classes, SysUtils, UGame, Forms, fgl, UGameProtocol, UGameServer, UCommThread,9 Threading, UCommFrame, UPlayer;6 Classes, SysUtils, UGame, Forms, Generics.Collections, UGameProtocol, 7 UGameServer, UCommThread, Threading, UCommFrame, UPlayer; 10 8 11 9 type … … 70 68 { TClients } 71 69 72 TClients = class(T FPGObjectList<TClient>)70 TClients = class(TObjectList<TClient>) 73 71 Game: TGame; 74 72 function New(Name: string): TClient; … … 248 246 FreeAndNil(CommThread); 249 247 FreeAndNil(CommFrame); 250 inherited Destroy;248 inherited; 251 249 end; 252 250
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