Changeset 306 for trunk/Release notes.txt
- Timestamp:
- Sep 5, 2020, 8:10:03 PM (4 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/Release notes.txt
r253 r306 43 43 * Added: Map can have rounded shape. 44 44 * Added: New Unit moves window available from Tools menu. 45 * Modified: Improved code for sym etric map generation.45 * Modified: Improved code for symmetric map generation. 46 46 * Modified: Store player settings for new game separately to current game players. 47 47 * Modified: Implemented better algorithm for initialization of players start cell to maintain minimal distance between players. … … 49 49 * Modified: Improved attack to neutral units if computer have more units available when necessary. 50 50 * Fixed: Show error message if not all players were placed to the map. 51 * Fixed: Build cell bridges correctly if sym etric map is selected.52 * Fixed: Avoid possible negative cell power if player unit was previously unsuc essfully attacked and weaken by enemy.51 * Fixed: Build cell bridges correctly if symmetric map is selected. 52 * Fixed: Avoid possible negative cell power if player unit was previously unsuccessfully attacked and weaken by enemy. 53 53 * Fixed: Same game structures were not correctly initialized during load from file. 54 54 * Fixed: Show other players cells with normal power and cells of current player with power lowered by unit moves. … … 92 92 * Added: Auto save game to file option in settings. 93 93 * Added: New game option "Map shape" which can use image in file as base for map generation. Black color is used as void. 94 * Added: Support for sym etric map usable for two players game.94 * Added: Support for symmetric map usable for two players game. 95 95 * Added: Confirmation dialog for ending game. 96 96 * Added: Support for switching large icons in toolbar.
Note:
See TracChangeset
for help on using the changeset viewer.