Ignore:
Timestamp:
Sep 5, 2020, 8:10:03 PM (4 years ago)
Author:
chronos
Message:
  • Fixed: Build under Lazarus 2.0.10.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/Release notes.txt

    r253 r306  
    4343* Added: Map can have rounded shape.
    4444* Added: New Unit moves window available from Tools menu.
    45 * Modified: Improved code for symetric map generation.
     45* Modified: Improved code for symmetric map generation.
    4646* Modified: Store player settings for new game separately to current game players.
    4747* Modified: Implemented better algorithm for initialization of players start cell to maintain minimal distance between players.
     
    4949* Modified: Improved attack to neutral units if computer have more units available when necessary.
    5050* Fixed: Show error message if not all players were placed to the map.
    51 * Fixed: Build cell bridges correctly if symetric map is selected.
    52 * Fixed: Avoid possible negative cell power if player unit was previously unsucessfully attacked and weaken by enemy.
     51* Fixed: Build cell bridges correctly if symmetric map is selected.
     52* Fixed: Avoid possible negative cell power if player unit was previously unsuccessfully attacked and weaken by enemy.
    5353* Fixed: Same game structures were not correctly initialized during load from file.
    5454* Fixed: Show other players cells with normal power and cells of current player with power lowered by unit moves.
     
    9292* Added: Auto save game to file option in settings.
    9393* Added: New game option "Map shape" which can use image in file as base for map generation. Black color is used as void.
    94 * Added: Support for symetric map usable for two players game.
     94* Added: Support for symmetric map usable for two players game.
    9595* Added: Confirmation dialog for ending game.
    9696* Added: Support for switching large icons in toolbar.
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