Ignore:
Timestamp:
Sep 5, 2020, 8:10:03 PM (4 years ago)
Author:
chronos
Message:
  • Fixed: Build under Lazarus 2.0.10.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • tags/1.2.0/Release notes.txt

    r160 r306  
    55* Added: Map can have rounded shape.
    66* Added: New Unit moves window available from Tools menu.
    7 * Modified: Improved code for symetric map generation.
     7* Modified: Improved code for symmetric map generation.
    88* Modified: Store player settings for new game separately to current game players.
    99* Modified: Implemented better algorithm for initialization of players start cell to maintain minimal distance between players.
     
    1111* Modified: Improved attack to neutral units if computer have more units available when necessary.
    1212* Fixed: Show error message if not all players were placed to the map.
    13 * Fixed: Build cell bridges correctly if symetric map is selected.
    14 * Fixed: Avoid possible negative cell power if player unit was previously unsucessfully attacked and weaken by enemy.
     13* Fixed: Build cell bridges correctly if symmetric map is selected.
     14* Fixed: Avoid possible negative cell power if player unit was previously unsuccessfully attacked and weaken by enemy.
    1515* Fixed: Same game structures were not correctly initialized during load from file.
    1616* Fixed: Show other players cells with normal power and cells of current player with power lowered by unit moves.
     
    5353* Added: Auto save game to file option in settings.
    5454* Added: New game option "Map shape" which can use image in file as base for map generation. Black color is used as void.
    55 * Added: Support for symetric map usable for two players game.
     55* Added: Support for symmetric map usable for two players game.
    5656* Added: Confirmation dialog for ending game.
    5757* Added: Support for switching large icons in toolbar.
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