- Timestamp:
- Sep 5, 2020, 8:10:03 PM (4 years ago)
- File:
-
- 1 edited
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- Unmodified
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tags/1.2.0/Release notes.txt
r160 r306 5 5 * Added: Map can have rounded shape. 6 6 * Added: New Unit moves window available from Tools menu. 7 * Modified: Improved code for sym etric map generation.7 * Modified: Improved code for symmetric map generation. 8 8 * Modified: Store player settings for new game separately to current game players. 9 9 * Modified: Implemented better algorithm for initialization of players start cell to maintain minimal distance between players. … … 11 11 * Modified: Improved attack to neutral units if computer have more units available when necessary. 12 12 * Fixed: Show error message if not all players were placed to the map. 13 * Fixed: Build cell bridges correctly if sym etric map is selected.14 * Fixed: Avoid possible negative cell power if player unit was previously unsuc essfully attacked and weaken by enemy.13 * Fixed: Build cell bridges correctly if symmetric map is selected. 14 * Fixed: Avoid possible negative cell power if player unit was previously unsuccessfully attacked and weaken by enemy. 15 15 * Fixed: Same game structures were not correctly initialized during load from file. 16 16 * Fixed: Show other players cells with normal power and cells of current player with power lowered by unit moves. … … 53 53 * Added: Auto save game to file option in settings. 54 54 * Added: New game option "Map shape" which can use image in file as base for map generation. Black color is used as void. 55 * Added: Support for sym etric map usable for two players game.55 * Added: Support for symmetric map usable for two players game. 56 56 * Added: Confirmation dialog for ending game. 57 57 * Added: Support for switching large icons in toolbar.
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