Ignore:
Timestamp:
Aug 11, 2019, 4:53:05 PM (5 years ago)
Author:
chronos
Message:
  • Fixed: First game system was rewritten by game system stored in game file.
  • Modified: Each TGame instance has own TGameSystem instance and different game systems are assigned.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/Forms/UFormClient.pas

    r302 r304  
    146146  FormMove := TFormMove.Create(nil);
    147147  try
     148    // Set controls value maximum before value itself as the controls update their values mutually
    148149    if Update then FormMove.SpinEditOnce.MaxValue := CellFrom.GetAvialPower + CountOnce
    149150      else FormMove.SpinEditOnce.MaxValue := CellFrom.GetAvialPower;
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