Ignore:
Timestamp:
Jan 15, 2019, 1:03:40 AM (6 years ago)
Author:
chronos
Message:
  • Modified: Cell power is now internally represented as unit power (TUnit class).
  • Modified: Allow to have only one player in the game.
  • Added: New win objective None to just play freely without any win objective.
  • Added: New win objective to capture entire map.
  • Added: TGameSystem class to represent various game play systems of other existing games.
  • Fixed: Clear correctly defender player from unit moves if his cell is captured.
  • Fixed: Do not allow to remove too many players to have at least minimum players.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/Forms/UFormClient.lfm

    r249 r265  
    1313  OnKeyUp = FormKeyUp
    1414  OnShow = FormShow
    15   LCLVersion = '1.8.2.0'
     15  LCLVersion = '1.8.4.0'
    1616  WindowState = wsMaximized
    1717  object StatusBar1: TStatusBar
    1818    Left = 0
    19     Height = 30
    20     Top = 591
     19    Height = 28
     20    Top = 593
    2121    Width = 775
    2222    Panels = <   
     
    3434  object ToolBar1: TToolBar
    3535    Left = 0
    36     Height = 591
     36    Height = 593
    3737    Top = 0
    3838    Width = 32
     
    8080  object PaintBox1: TPaintBox
    8181    Left = 32
    82     Height = 591
     82    Height = 593
    8383    Top = 0
    8484    Width = 743
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