Changeset 26 for trunk/UGame.pas
- Timestamp:
- Mar 3, 2014, 12:59:49 AM (11 years ago)
- File:
-
- 1 edited
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trunk/UGame.pas
r25 r26 329 329 for I := 0 to Length(Cells) - 1 do 330 330 if (Cells[I].Terrain <> ttVoid) and (Cells[I].Player <> Self) then begin 331 if I = 0then begin331 if Target = nil then begin 332 332 MinPower := Cells[I].Power; 333 333 Target := Cells[I];
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