Ignore:
Timestamp:
Jul 5, 2017, 9:56:03 PM (7 years ago)
Author:
chronos
Message:
  • Modified: More detailed help.
File:
1 edited

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  • trunk/Languages/xtactics.po

    r134 r135  
    512512msgstr ""
    513513
     514#: uformhelp.scontent
     515msgid ""
     516"xTactics is a risk based strategic game. Main focus of the game is to offer player various possibilities to configure game conditions. Map for game is generated randomly for each play. Game is multiplayer so single player can play with other human opponents or with many computer opponents.\n"
     517"\n"
     518"Each cell has defined number of units which can be instructed to attack enemy or neutral adjecent cells. Units can also defend against enemy attach from adjecent cells. You can move units inside your territory. \n"
     519"Number of units in cells grows by square root of number of units. More units cell contains, more units is added each turn. Maximum number to which units grow is 99. Cell can have more units but excessive cells will die gradually every turn to balance to number 99.\n"
     520"\n"
     521"Resolution of attach of units is determined by rule similar to one which is used in Risk game. Battle consist of several fights. Each fight attacker can use up to 3 units and defender up to 2 units. Number of units for each side determine number of dices. Both sides roll their dices and order them in descending order.Each side takes one dice with highest value. One who has dice with higher value wins. In case of tie, defender wins. Loser lose its unit and another pair of dices is evaluated. This process is calculated automatically and for each planned attack win probability is displayed.\n"
     522msgstr ""
     523
    514524#: uformmain.sturn
    515525msgid "turn"
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