Timeline
Jan 10, 2024:
- 9:27 AM Ticket #8 (Modding support) created by
- Add ability to install mods into the game. They should allow to have …
- 8:23 AM Ticket #5 (Movable windows under GTK2) closed by
- fixed: Implemented for Linux.
- 8:20 AM Ticket #7 (Map zooming) closed by
- fixed: Implemented partial zooming with mouse in three levels. Tiles are …
- 8:18 AM Ticket #4 (Fullscreen not working correctly under GTK2) closed by
- wontfix: This is a Xfce limitation and it works ok under Ubuntu with GNOME.
- 8:16 AM Ticket #6 (Integrate external Configurator into game) closed by
- fixed: External configurator options integrated directly into the game.
- 8:15 AM Ticket #3 (Sound support under Linux) closed by
- fixed: Linux sound support implemented through calling availabe installed …
Jan 9, 2024:
- 12:28 AM Changeset [527] by
- * Fixed: Height of Message dialog was not correctly calculated.
Jan 8, 2024:
- 11:59 PM Changeset [526] by
- * Fixed: Error if AI context menu opened multiple times. Also memory …
- 11:43 PM Changeset [525] by
- * Fixed: Gtk2 first click workaround to work also with DPI components.
- 11:31 PM Changeset [524] by
- * Fixed: Reset custom DPI settings in Settings dialog by clicking on …
Jan 7, 2024:
- 11:23 PM Changeset [523] by
- * Fixed: Avoid repeatedly calling Term form resize and repaint in case …
- 10:24 PM Changeset [522] by
- * Modified: Code cleanup. * Added: High DPI aware SetWindowPos function.
Jan 6, 2024:
- 9:38 AM Changeset [521] by
- * Modified: Allow to change custom DPI value in Settings dialog only …
- 9:33 AM Changeset [520] by
- * Modified: Use Floor in ScaleFromNative to avoid getting out of range …
- 12:08 AM Changeset [519] by
- * Fixed: Build under Linux.
- 12:07 AM Changeset [518] by
- * Fixed: Make fractional scaling work also on Windows. * Modified: By …
Jan 5, 2024:
- 4:35 PM Changeset [517] by
- * Fixed: Possible exception if there is no active form.
Jan 4, 2024:
- 11:52 PM Changeset [516] by
- * Fixed: Use Round function for scaling calculation as ceil and floor …
Jan 3, 2024:
- 4:53 PM Changeset [515] by
- * Modified: Improved scaling of ImageOp_BCC procedure. * Fixed: Do not …
- 3:05 PM Changeset [514] by
- * Modified: LogoBuffer is in fact general DrawBuffer. Use single …
- 11:27 AM Changeset [513] by
- * Fixed: Help dialog error if opened from Start dialog after closed game.
Jan 1, 2024:
- 10:55 AM Changeset [512] by
- * Modified: Clear menu optimisation.
Dec 27, 2023:
- 8:30 PM Changeset [511] by
- * Fixed: Error by typing letters in list of maps.
- 10:59 AM Changeset [510] by
- * Fixed: Missing unit stat dialog position initialization for enemy city.
Dec 26, 2023:
- 10:32 AM Changeset [509] by
- * Modified: Update message dialog height only once.
Dec 25, 2023:
- 12:08 PM Changeset [508] by
- * Fixed: ScrollBar todo.
- 12:01 PM Changeset [507] by
- * Fixed: Range check error on main form minimization.
- 11:35 AM Changeset [506] by
- * Fixed: Better PixelPointer range checking.
Dec 24, 2023:
- 11:24 PM Changeset [505] by
- * Modified: Code cleanup.
- 12:57 PM Changeset [504] by
- * Fixed: ScrollBar was not visible on Windows due to not set Width. * …
Dec 23, 2023:
- 8:59 PM Changeset [503] by
- * Modified: Code cleanup.
- 1:50 PM Changeset [502] by
- * Fixed: Non-DPI build. * Modified: Code cleanup.
- 11:11 AM Changeset [501] by
- * Fixed: TPixelPointer range check.
Dec 22, 2023:
- 10:37 PM Changeset [500] by
- * Fixed: Application memory leak.
Dec 18, 2023:
- 11:34 PM Changeset [499] by
- * Modified: Allow to set fractional DPI with 25% steps.
- 11:21 PM Changeset [498] by
- * Modified: Use slow mouse scrolling by default.
- 10:47 PM Changeset [497] by
- * Fixed: Correction of StayOnTop restore method workaround.
- 10:31 PM Changeset [496] by
- * Modified: Code cleanup.
Dec 17, 2023:
- 11:54 PM Changeset [495] by
- * Fixed: Workaround for LCL bug where ShowModal makes all StayOnTop …
Dec 11, 2023:
- 8:55 PM Changeset [494] by
- * Modified: Use newer Lazarus version for snap packages.
- 2:39 PM Changeset [493] by
- * Fixed: Pack french language into Windows installer.
- 1:42 PM Changeset [492] by
- * Modified: By default use 100% (96 DPI) as fractional scaling doesn't …
- 1:07 PM Changeset [491] by
- * Modified: Disable fractional scaling for release mode.
Note:
See TracTimeline
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