Timeline
Jan 6, 2024:
- 9:38 AM Changeset [521] by
- * Modified: Allow to change custom DPI value in Settings dialog only …
- 9:33 AM Changeset [520] by
- * Modified: Use Floor in ScaleFromNative to avoid getting out of range …
- 12:08 AM Changeset [519] by
- * Fixed: Build under Linux.
- 12:07 AM Changeset [518] by
- * Fixed: Make fractional scaling work also on Windows. * Modified: By …
Jan 5, 2024:
- 4:35 PM Changeset [517] by
- * Fixed: Possible exception if there is no active form.
Jan 4, 2024:
- 11:52 PM Changeset [516] by
- * Fixed: Use Round function for scaling calculation as ceil and floor …
Jan 3, 2024:
- 4:53 PM Changeset [515] by
- * Modified: Improved scaling of ImageOp_BCC procedure. * Fixed: Do not …
- 3:05 PM Changeset [514] by
- * Modified: LogoBuffer is in fact general DrawBuffer. Use single …
- 11:27 AM Changeset [513] by
- * Fixed: Help dialog error if opened from Start dialog after closed game.
Jan 1, 2024:
- 10:55 AM Changeset [512] by
- * Modified: Clear menu optimisation.
Dec 27, 2023:
- 8:30 PM Changeset [511] by
- * Fixed: Error by typing letters in list of maps.
- 10:59 AM Changeset [510] by
- * Fixed: Missing unit stat dialog position initialization for enemy city.
Dec 26, 2023:
- 10:32 AM Changeset [509] by
- * Modified: Update message dialog height only once.
Dec 25, 2023:
- 12:08 PM Changeset [508] by
- * Fixed: ScrollBar todo.
- 12:01 PM Changeset [507] by
- * Fixed: Range check error on main form minimization.
- 11:35 AM Changeset [506] by
- * Fixed: Better PixelPointer range checking.
Dec 24, 2023:
- 11:24 PM Changeset [505] by
- * Modified: Code cleanup.
- 12:57 PM Changeset [504] by
- * Fixed: ScrollBar was not visible on Windows due to not set Width. * …
Dec 23, 2023:
- 8:59 PM Changeset [503] by
- * Modified: Code cleanup.
- 1:50 PM Changeset [502] by
- * Fixed: Non-DPI build. * Modified: Code cleanup.
- 11:11 AM Changeset [501] by
- * Fixed: TPixelPointer range check.
Dec 22, 2023:
- 10:37 PM Changeset [500] by
- * Fixed: Application memory leak.
Dec 18, 2023:
- 11:34 PM Changeset [499] by
- * Modified: Allow to set fractional DPI with 25% steps.
- 11:21 PM Changeset [498] by
- * Modified: Use slow mouse scrolling by default.
- 10:47 PM Changeset [497] by
- * Fixed: Correction of StayOnTop restore method workaround.
- 10:31 PM Changeset [496] by
- * Modified: Code cleanup.
Dec 17, 2023:
- 11:54 PM Changeset [495] by
- * Fixed: Workaround for LCL bug where ShowModal makes all StayOnTop …
Dec 11, 2023:
- 8:55 PM Changeset [494] by
- * Modified: Use newer Lazarus version for snap packages.
- 2:39 PM Changeset [493] by
- * Fixed: Pack french language into Windows installer.
- 1:42 PM Changeset [492] by
- * Modified: By default use 100% (96 DPI) as fractional scaling doesn't …
- 1:07 PM Changeset [491] by
- * Modified: Disable fractional scaling for release mode.
Dec 10, 2023:
- 7:11 PM Changeset [490] by
- * Fixed: Out of range error in wonders dialog for higher DPI settings.
- 1:53 PM Changeset [489] by
- * Removed: Unused AppData directory.
Dec 9, 2023:
- 11:17 PM Changeset [488] by
- * Fixed: Build after previous commit.
Dec 8, 2023:
- 11:39 PM Changeset [487] by
- * Added: Range checking for TPixelPointer record type.
- 8:25 PM Changeset [486] by
- * Modified: Code cleanup.
- 12:28 PM Changeset [485] by
- * Fixed: Map scrolling with mouse to right and bottom sides in high DPI.
- 11:44 AM Changeset [484] by
- * Fixed: High DPI range checking in book painting.
- 11:23 AM Changeset [483] by
- * Fixed: Small improvements graphics scaling for high DPI.
- 10:49 AM Changeset [482] by
- * Modified: Class type checking enabled back.
Dec 7, 2023:
- 10:33 PM Changeset [481] by
- * Fixed: Saving maps from the editor didn't work due to wrong file names.
Note:
See TracTimeline
for information about the timeline view.