Timeline
May 15, 2020:
- 10:11 PM Changeset [239] by
- * Fixed: Do not use Liberator AI as begginer AI. StdAI is set as …
- 10:03 PM Changeset [238] by
- * Fixed: Wrong previous game selection index if the list was …
- 7:05 PM Changeset [237] by
- * Fixed: Linux version compiled with latest Lazarus version.
- 1:00 AM WikiStart edited by
- (diff)
- 1:00 AM WikiStart edited by
- (diff)
- 12:58 AM Changeset [236] by
- * Added: Binaries for release 1.2.0.
- 12:37 AM Changeset [235] by
- * Fixed: Build under Lazarus 1.8.x.
- 12:07 AM Changeset [234] by
- * Fixed: Wrong place of AI child components in Windows installer.
May 14, 2020:
- 11:28 PM Changeset [233] by
- Version 1.2.0
- 11:26 PM Changeset [232] by
- * Fixed: Set all as non-scaled to avoid Lazarus IDE to resize buttons …
- 11:01 PM Changeset [231] by
- * Fixed: Reverted back badly resized Term form.
- 10:39 PM Changeset [230] by
- * Modified: Optimized drawing in Wonders window.
- 9:45 PM Changeset [229] by
- * Fixed: Correction of condition for custom Linux HitTest implementation.
- 9:35 PM Changeset [228] by
- * Fixed: Use custom Linux HitTest replacement only if OnMouseDown is …
- 9:31 PM Changeset [227] by
- * Fixed: Wrong timeout calculation in movie mode. * Fixed: City dialog …
- 8:30 PM Changeset [226] by
- * Fixed: Drawing to wrong canvas in Select dialog.
- 5:18 PM Changeset [225] by
- * Fixed: Slow drawing of actions on Start windows main tab. Use …
May 12, 2020:
- 5:14 PM Changeset [224] by
- * Added: Release notes gathered from forum and old archived forum.
- 4:04 PM Changeset [223] by
- * Added: Old 1.1.1 and 1.1.3 versions of the original game.
- 9:50 AM Changeset [222] by
- * Fixed: Remove correct registered handler.
May 11, 2020:
- 11:16 PM Changeset [221] by
- * Fixed: Missing OnDestroy event in TechTree.
- 11:15 PM Changeset [220] by
- * Modified: Use wsFullScreen to switch to fullscreen mode. * Fixed: …
- 10:06 PM Changeset [219] by
- * Fixed: Apply correctly fullscreen mode to MainScreen.
- 8:21 PM Changeset [218] by
- * Modified: Create separate 32-bit and 64-bit Windows installers to …
- 12:16 AM Changeset [217] by
- * Added: Small tool for transformation of project source code to use …
May 10, 2020:
- 11:45 PM Changeset [216] by
- * Modified: Improved main form close and application termination support.
- 4:05 PM Changeset [215] by
- * Fixed: Clear bitmap before loading from screen canvas.
May 9, 2020:
- 11:49 PM Changeset [214] by
- * Fixed: Wrong TDpiForm property type. * Fixed: Fonts were not …
- 11:21 PM Changeset [213] by
- * Fixed: Scale help watermark.
- 9:35 PM Changeset [212] by
- * Fixed: Better High DPI scaling on highdpi branch.
- 9:04 PM Changeset [211] by
- * Modified: MakeRed function moved to ScreenTools after MakeBlue function.
- 4:02 PM Changeset [210] by
- * Modified: Improved HighDPI branch. Imported new changes from trunk …
- 11:59 AM Changeset [209] by
- * Modified: Code formatting.
May 8, 2020:
- 6:51 PM Changeset [208] by
- * Fixed: Replaced drawing using Bitmap ScanLine by TPixelPointer to …
- 6:28 PM Changeset [207] by
- * Fixed: Removed more compiler hints and warnings.
- 6:12 PM Changeset [206] by
- * Modified: Remove warnings about uninitialized TPixelPointer …
- 4:54 PM Changeset [205] by
- * Fixed: Removed various code compilation warnings and hints.
- 12:48 PM WikiStart edited by
- (diff)
- 12:44 PM Changeset [204] by
- * Added: New binary installers.
- 11:19 AM Changeset [203] by
- * Fixed: A typo in Windows installer script.
- 11:15 AM Changeset [202] by
- * Modified: Inner functions converted to standard methods in …
- 11:14 AM Changeset [201] by
- * Fixed: Sound was played only once because LCL doesn't handle …
- 9:56 AM Changeset [200] by
- * Fixed: Pack all files from AI Template directory to Windows …
- 12:35 AM Changeset [199] by
- * Fixed: LocalizedFilePath function can accept file names and also …
- 12:03 AM Changeset [198] by
- * Fixed: Mini map was sometimes shown in wrong Start form tabs due …
May 7, 2020:
- 11:44 PM Changeset [197] by
- * Added: Package also "AI Templates" into Windows installer.
- 11:42 PM Changeset [196] by
- * Modified: Optimized drawing using BitBlt directly instead of …
- 10:19 PM Changeset [195] by
- * Fixed: Show correct c-evo icon and do not show version in …
- 8:39 PM Changeset [194] by
- * Fixed: Locale configuration in configuration was not working as …
- 7:05 PM Changeset [193] by
- * Modified: Improved code in HighDPI branch.
- 12:30 PM Changeset [192] by
- * Modified: Code cleanup. * Modified: Simplified initialization of …
- 12:21 PM Changeset [191] by
- * Added: AI Template directory with manual for development of custom …
- 10:33 AM Changeset [190] by
- * Modified: Code cleanup.
- 12:46 AM Changeset [189] by
- * Added: New Global unit with global constants. * Modified: Multiple …
May 6, 2020:
- 11:21 PM Changeset [188] by
- * Modified: Simplified code by replacing BitBlt which uses always …
- 9:54 PM Changeset [187] by
- * Modified: Made MiniMap separate class for better code readability …
- 8:48 PM Changeset [186] by
- * Modified: Code formatting.
May 4, 2020:
- 11:00 PM Changeset [185] by
- * Modified: Code cleanup.
- 10:24 PM Changeset [184] by
- * Modified: Code formatting.
- 10:23 PM Changeset [183] by
- * Modified: Use enumeration for MainAction items.
Note:
See TracTimeline
for information about the timeline view.