Changeset 627


Ignore:
Timestamp:
Sep 16, 2024, 10:27:08 PM (3 days ago)
Author:
chronos
Message:
  • Modified: Version 1.3.6 related changes.
  • Added: Windows binary installer.
Files:
3 added
2 deleted
10 edited

Legend:

Unmodified
Added
Removed
  • tags/1.3.6/Global.pas

    r474 r627  
    1919  AITemplateFileName = 'AI Template' + DirectorySeparator + AITemplateManual + '.html';
    2020  CevoVersionMajor = 1;
    21   CevoVersionMinor = 4;
    22   CevoVersionBugFix = 0;
     21  CevoVersionMinor = 3;
     22  CevoVersionBugFix = 6;
    2323  CevoVersion = ((CevoVersionMajor and $ff) shl 16) or
    2424    ((CevoVersionMinor and $ff) shl 8) or
  • tags/1.3.6/Install/deb/debian/changelog

    r403 r627  
    1 c-evo (1.4.0-0) precise; urgency=low
     1c-evo (1.3.6-0) precise; urgency=low
    22
    3   * Original version 1.4.0 packaged with lazdebian
     3  * Original version 1.3.6 packaged with lazdebian
    44
    55 -- Chronos <robie@centrum.cz>  Sun, 17 Dec 2016 00:51:08 +0100
  • tags/1.3.6/Install/deb/debian/control

    r564 r627  
    33Section: games
    44Priority: optional
    5 Standards-Version: 1.4.0
     5Standards-Version: 1.3.6
    66Build-Depends: fpc, lazarus, lcl, lcl-utils, debhelper (>= 8)
    77
  • tags/1.3.6/Install/flatpak/net.zdechov.app.C-evo.appdata.xml

    r564 r627  
    4545
    4646  <releases>
    47     <release version="1.3.3" date="2024-04-24"/>
     47    <release version="1.3.6" date="2024-09-16"/>
    4848  </releases>
    4949
  • tags/1.3.6/Install/lutris/c-evo.yaml

    r607 r627  
    22game_slug: c-evo-new-horizons
    33slug: c-evo-new-horizons-gtk2-135-64-bit
    4 version: 1.3.5 Gtk2 64-bit
     4version: 1.3.6 Gtk2 64-bit
    55runner: linux
    66
    77script:
    88  files:
    9   - archive: https://svn.zdechov.net/c-evo/bin/linux/C-evo-nh-1.3.5-amd64.zip
     9  - archive: https://svn.zdechov.net/c-evo/bin/linux/C-evo-nh-1.3.6-amd64.zip
    1010  game:
    1111    exe: c-evo
  • tags/1.3.6/Install/rpm/c-evo.spec

    r421 r627  
    11Name:           c-evo
    2 Version:        1.4.0
     2Version:        1.3.6
    33Release:        1%{?dist}
    44Summary:        Empire building game
  • tags/1.3.6/Install/snap/snapcraft.yaml

    r602 r627  
    11name: c-evo
    22title: "C-evo: New Horizons"
    3 version: '1.4.0'
     3version: '1.3.6'
    44summary: A turn-based empire building game inspired by Civilization II game.
    55description: |
  • tags/1.3.6/Install/win/Common.iss

    r493 r627  
    55#define MyAppTitle "C-evo: New Horizons"
    66#define MyAppNameShort "C-evo-nh"
    7 #define MyAppVersion "1.4.0"
    8 #define MyAppVersionSuffix "alfa"
     7#define MyAppVersion "1.3.6"
     8;#define MyAppVersionSuffix "alfa"
    99#define MyAppPublisher "Chronosoft"
    1010#define MyAppPublisherShort "Chronosoft"
  • tags/1.3.6/Release notes.txt

    r603 r627  
     1Version 1.3.6 (2024-09-16)
     2==========================
     3
     4* Added: Allow to scroll map with Ctrl+arrows/num keys.
     5* Added: New editor menu action to create filled map from selected tile.
     6* Added: Allow to rename city with mouse right click on city caption in City screen.
     7* Added: Spiral of death map.
     8* Modified: Show windows by default on primary screen if multiple monitors present.
     9* Modified: Do not use Screen Width and Height values for Offscreen bitmap size initialization to improve multi monitor support.
     10* Modified: Map scrolling with mouse on window borders instead of screen borders to support mouse scrolling in windowed mode and on multiple monitors.
     11* Modified: Precalculate scaling coefficients also for from native values conversions for faster speed.
     12* Modified: Scroll just by single row with mouse wheel in tile units list.
     13* Fixed: Do not process keyboard input during unit move on Linux.
     14* Fixed: Resize main window controls on game start if map size changed.
     15* Fixed: Allow full screen switching in editor and movie mode.
     16* Fixed: Do not overflow city name text in City screen.
     17* Fixed: Repaint main screen after city and unit rename.
     18* Fixed: Rows scrolling of high number of units in single map tile.
     19
    120Version 1.3.5 (2024-08-11)
    221==========================
     
    726* Fixed: Build StdAI with -O1 optimization level to avoid crash.
    827* Fixed: With selected map it was not possible to start a new game due to wrong map path.
     28* Fixed: Error after ending turn of loaded auto saved game.
    929
    1030Version 1.3.4 (2024-05-23)
  • trunk/Release notes.txt

    r603 r627  
     1Version 1.3.6 (2024-09-16)
     2==========================
     3
     4* Added: Allow to scroll map with Ctrl+arrows/num keys.
     5* Added: New editor menu action to create filled map from selected tile.
     6* Added: Allow to rename city with mouse right click on city caption in City screen.
     7* Added: Spiral of death map.
     8* Modified: Show windows by default on primary screen if multiple monitors present.
     9* Modified: Do not use Screen Width and Height values for Offscreen bitmap size initialization to improve multi monitor support.
     10* Modified: Map scrolling with mouse on window borders instead of screen borders to support mouse scrolling in windowed mode and on multiple monitors.
     11* Modified: Precalculate scaling coefficients also for from native values conversions for faster speed.
     12* Modified: Scroll just by single row with mouse wheel in tile units list.
     13* Fixed: Do not process keyboard input during unit move on Linux.
     14* Fixed: Resize main window controls on game start if map size changed.
     15* Fixed: Allow full screen switching in editor and movie mode.
     16* Fixed: Do not overflow city name text in City screen.
     17* Fixed: Repaint main screen after city and unit rename.
     18* Fixed: Rows scrolling of high number of units in single map tile.
     19
    120Version 1.3.5 (2024-08-11)
    221==========================
     
    726* Fixed: Build StdAI with -O1 optimization level to avoid crash.
    827* Fixed: With selected map it was not possible to start a new game due to wrong map path.
     28* Fixed: Error after ending turn of loaded auto saved game.
    929
    1030Version 1.3.4 (2024-05-23)
Note: See TracChangeset for help on using the changeset viewer.