Changeset 627
- Timestamp:
- Sep 16, 2024, 10:27:08 PM (3 months ago)
- Files:
-
- 3 added
- 2 deleted
- 10 edited
Legend:
- Unmodified
- Added
- Removed
-
tags/1.3.6/Global.pas
r474 r627 19 19 AITemplateFileName = 'AI Template' + DirectorySeparator + AITemplateManual + '.html'; 20 20 CevoVersionMajor = 1; 21 CevoVersionMinor = 4;22 CevoVersionBugFix = 0;21 CevoVersionMinor = 3; 22 CevoVersionBugFix = 6; 23 23 CevoVersion = ((CevoVersionMajor and $ff) shl 16) or 24 24 ((CevoVersionMinor and $ff) shl 8) or -
tags/1.3.6/Install/deb/debian/changelog
r403 r627 1 c-evo (1. 4.0-0) precise; urgency=low1 c-evo (1.3.6-0) precise; urgency=low 2 2 3 * Original version 1. 4.0packaged with lazdebian3 * Original version 1.3.6 packaged with lazdebian 4 4 5 5 -- Chronos <robie@centrum.cz> Sun, 17 Dec 2016 00:51:08 +0100 -
tags/1.3.6/Install/deb/debian/control
r564 r627 3 3 Section: games 4 4 Priority: optional 5 Standards-Version: 1. 4.05 Standards-Version: 1.3.6 6 6 Build-Depends: fpc, lazarus, lcl, lcl-utils, debhelper (>= 8) 7 7 -
tags/1.3.6/Install/flatpak/net.zdechov.app.C-evo.appdata.xml
r564 r627 45 45 46 46 <releases> 47 <release version="1.3. 3" date="2024-04-24"/>47 <release version="1.3.6" date="2024-09-16"/> 48 48 </releases> 49 49 -
tags/1.3.6/Install/lutris/c-evo.yaml
r607 r627 2 2 game_slug: c-evo-new-horizons 3 3 slug: c-evo-new-horizons-gtk2-135-64-bit 4 version: 1.3. 5Gtk2 64-bit4 version: 1.3.6 Gtk2 64-bit 5 5 runner: linux 6 6 7 7 script: 8 8 files: 9 - archive: https://svn.zdechov.net/c-evo/bin/linux/C-evo-nh-1.3. 5-amd64.zip9 - archive: https://svn.zdechov.net/c-evo/bin/linux/C-evo-nh-1.3.6-amd64.zip 10 10 game: 11 11 exe: c-evo -
tags/1.3.6/Install/rpm/c-evo.spec
r421 r627 1 1 Name: c-evo 2 Version: 1. 4.02 Version: 1.3.6 3 3 Release: 1%{?dist} 4 4 Summary: Empire building game -
tags/1.3.6/Install/snap/snapcraft.yaml
r602 r627 1 1 name: c-evo 2 2 title: "C-evo: New Horizons" 3 version: '1. 4.0'3 version: '1.3.6' 4 4 summary: A turn-based empire building game inspired by Civilization II game. 5 5 description: | -
tags/1.3.6/Install/win/Common.iss
r493 r627 5 5 #define MyAppTitle "C-evo: New Horizons" 6 6 #define MyAppNameShort "C-evo-nh" 7 #define MyAppVersion "1. 4.0"8 #define MyAppVersionSuffix "alfa"7 #define MyAppVersion "1.3.6" 8 ;#define MyAppVersionSuffix "alfa" 9 9 #define MyAppPublisher "Chronosoft" 10 10 #define MyAppPublisherShort "Chronosoft" -
tags/1.3.6/Release notes.txt
r603 r627 1 Version 1.3.6 (2024-09-16) 2 ========================== 3 4 * Added: Allow to scroll map with Ctrl+arrows/num keys. 5 * Added: New editor menu action to create filled map from selected tile. 6 * Added: Allow to rename city with mouse right click on city caption in City screen. 7 * Added: Spiral of death map. 8 * Modified: Show windows by default on primary screen if multiple monitors present. 9 * Modified: Do not use Screen Width and Height values for Offscreen bitmap size initialization to improve multi monitor support. 10 * Modified: Map scrolling with mouse on window borders instead of screen borders to support mouse scrolling in windowed mode and on multiple monitors. 11 * Modified: Precalculate scaling coefficients also for from native values conversions for faster speed. 12 * Modified: Scroll just by single row with mouse wheel in tile units list. 13 * Fixed: Do not process keyboard input during unit move on Linux. 14 * Fixed: Resize main window controls on game start if map size changed. 15 * Fixed: Allow full screen switching in editor and movie mode. 16 * Fixed: Do not overflow city name text in City screen. 17 * Fixed: Repaint main screen after city and unit rename. 18 * Fixed: Rows scrolling of high number of units in single map tile. 19 1 20 Version 1.3.5 (2024-08-11) 2 21 ========================== … … 7 26 * Fixed: Build StdAI with -O1 optimization level to avoid crash. 8 27 * Fixed: With selected map it was not possible to start a new game due to wrong map path. 28 * Fixed: Error after ending turn of loaded auto saved game. 9 29 10 30 Version 1.3.4 (2024-05-23) -
trunk/Release notes.txt
r603 r627 1 Version 1.3.6 (2024-09-16) 2 ========================== 3 4 * Added: Allow to scroll map with Ctrl+arrows/num keys. 5 * Added: New editor menu action to create filled map from selected tile. 6 * Added: Allow to rename city with mouse right click on city caption in City screen. 7 * Added: Spiral of death map. 8 * Modified: Show windows by default on primary screen if multiple monitors present. 9 * Modified: Do not use Screen Width and Height values for Offscreen bitmap size initialization to improve multi monitor support. 10 * Modified: Map scrolling with mouse on window borders instead of screen borders to support mouse scrolling in windowed mode and on multiple monitors. 11 * Modified: Precalculate scaling coefficients also for from native values conversions for faster speed. 12 * Modified: Scroll just by single row with mouse wheel in tile units list. 13 * Fixed: Do not process keyboard input during unit move on Linux. 14 * Fixed: Resize main window controls on game start if map size changed. 15 * Fixed: Allow full screen switching in editor and movie mode. 16 * Fixed: Do not overflow city name text in City screen. 17 * Fixed: Repaint main screen after city and unit rename. 18 * Fixed: Rows scrolling of high number of units in single map tile. 19 1 20 Version 1.3.5 (2024-08-11) 2 21 ========================== … … 7 26 * Fixed: Build StdAI with -O1 optimization level to avoid crash. 8 27 * Fixed: With selected map it was not possible to start a new game due to wrong map path. 28 * Fixed: Error after ending turn of loaded auto saved game. 9 29 10 30 Version 1.3.4 (2024-05-23)
Note:
See TracChangeset
for help on using the changeset viewer.